Zombies/Humans Extra-Items
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johnnysins2000
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#11
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by johnnysins2000 » 6 years ago
Alright i checked the code and rar file .... that sticker buster.wav is not part of this sma or this gun
it maybe a resource of another sma....
so no need to worry about it ! Ignore it!
Nobody Is That Busy If They Make Time
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Papo4ka
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#12
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by Papo4ka » 4 years ago
A bug, for example, you bought a weapon with extra items, after which you buy an Air Buster, as a result, it turns out what is below in the picture.
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Raheem
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#13
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by Raheem » 4 years ago
Because
i'm not going to fix the sprite, better to remove it, in code just remove:
RegisterHam(Ham_Item_AddToPlayer,weapon_name,"HookHam_Weapon_Add",1);
public HookHam_Weapon_Add(ent,id){
new imp=pev(ent, pev_impulse);
if(imp==WEAPON_KEY)Weaponlist(id,true),set_pdata_int(id, pDataKey_ibpAmmo +pDataKey_CustomAmmo,pev(ent,pev_iuser1),pData_Player);
else if(imp==0)Weaponlist(id,false);
return HAM_IGNORED;
}
Then recompile.
He who fails to plan is planning to fail
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z0h1r-LK
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#14
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by z0h1r-LK » 4 years ago
nice bro
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snitch
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#15
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by snitch » 4 years ago
how can i set this items as VIP on Zombie Escape ini?
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