Approved AKM-12

Zombies/Humans Extra-Items
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Jack GamePlay
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AKM-12

#1

Post by Jack GamePlay » 2 Years Ago

Hello, everyone. :)

Cvars:
  • Code: Select all

    zp_akm12_recoil 1.0 - No-Recoil amount
    zp_akm12_damage 3 - Gun damage
    zp_akm12_clip 30 - Gun Clip
    zp_akm12_ammo 90 - Gun Ammo

Screenshots:
  • Image
  • Image
  • Image
  • Image
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  • Image
Changelog:

  • Spoiler!
    Optimized code.
    Updated laser code.
    Replaced most engine/fakemeta codes with ReAPI.
    Fixed the bug with other guns.

Download:
  • AKM-12.zip
    [ZE] Extra-Item: AKM-12
    (2.37 MiB) Downloaded 80 times
    AKM-12.zip
    [ZE] Extra-Item: AKM-12
    (2.37 MiB) Downloaded 80 times
Last edited by Raheem on 28 Jul 2017, 13:19, edited 1 time in total.
Reason: Updating to work with Zombie Escape v1.1
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Accepting web projects.

johnnysins2000
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#2

Post by johnnysins2000 » 2 Years Ago

Nice bro
Nobody Is That Busy If They Make Time :roll:

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Raheem
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#3

Post by Raheem » 2 Years Ago

Very nice, But what AKM-12 mean? And why 12? :D
Another thing you say it's your 2nd item, So where is the first :D?
You don't know? Learn and you will know.

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Jack GamePlay
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#4

Post by Jack GamePlay » 2 Years Ago

Raheem wrote:
2 Years Ago
Very nice, But what AKM-12 mean? And why 12? :D
Another thing you say it's your 2nd item, So where is the first :D?
AKM-12 = AK47, it's models name. -_-
My 1st item was beta.
Next time, ask less questions. :P
Not interested in CS/Pawn anymore.
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Raheem
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#5

Post by Raheem » 2 Years Ago

Ok jack i'll try next time :lol:.
You don't know? Learn and you will know.

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#6

Post by czirimbolo » 2 Years Ago

looking nice ;)
Image

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#7

Post by Jack GamePlay » 2 Years Ago

Thread updated.
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