Approved Spawn Auto Unstuck

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sam_bhosale4
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Re: Spawn Auto Unstuck

#21

Post by sam_bhosale4 » 1 Year Ago

Raheem wrote:
1 Year Ago
I checked your server while it's 32/32 and i see the plugin works without problems....
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If someone joined to the game later he won't be spawned this due to game rules, So you can edit this from game.cfg (Should be in cstrike folder):
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    // Player cannot respawn until next round
    // if more than N seconds has elapsed since the beginning round
    //
    // Default value: "20"
    mp_roundrespawn_time 20
Also i see you make the freeze time so small, It's recommended if you make it around 15 seconds. The Auto-Respawn should works till zombies been released.
yes ik that.. zombie release time is based on how big or small map it is!
and when i saw bad spawn in few where ppl were still dead!
will check again.. thanks!
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Raheem
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#22

Post by Raheem » 1 Year Ago

Updated to work with our ZE v1.1
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karan
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#23

Post by karan » 9 Months Ago

Raheem bro i think auto spawn unstuck is not working properly ; since i updated to ver 1.3 players are dying at spawn when there are more than 20 players. plz check it out
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#24

Post by Raheem » 9 Months Ago

How it's working now?
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#25

Post by Rain1153 » 9 Months Ago

did u update it?
LOL

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Raheem
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#26

Post by Raheem » 9 Months Ago

I need to know what the problem.
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#27

Post by Rain1153 » 9 Months Ago

spawn kills...in some maps the slot is like 24 not 32 so can it help? and if someone gets spawned over other player the player gets killed
LOL

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#28

Post by Raheem » 9 Months Ago

The plugin not working anymore? this aims to fix. If not working that means there is something blocked in newer versions of ReHLDS. I'll need to testing it again.
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#29

Post by karan » 9 Months Ago

yes thats the problem plugin is not working properly
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#30

Post by karan » 9 Months Ago

guys code updated?
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