Approved Spawn Auto Unstuck

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Raheem
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Re: Spawn Auto Unstuck

#31

Post by Raheem » 9 Months Ago

OK, i tested it.

Plugin will work if: sv_force_ent_intersection 0

I'm not sure if this was same at old versions of ReHLDS or not. Anyway if someone need this cvar i have idea. We can set this cvar only for 0 at the start of every new round and then set it again to 1 so at zombie release when players go into helicopter they don't block it.
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#32

Post by karan » 9 Months Ago

can u give me the code?
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#33

Post by Raheem » 9 Months Ago

In server.cfg or rehlds.cfg make sure this cvar is set to zero: sv_force_ent_intersection 0
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#34

Post by karan » 9 Months Ago

but heli will get blocked because of players
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#35

Post by Raheem » 9 Months Ago

Yes, i suggested fix for it but first confirm that if the cvar zero it will work with you. So then i'll make the fix.
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#36

Post by karan » 9 Months Ago

ok
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#37

Post by karan » 9 Months Ago

raheem bro i tried as u said but its not working
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#38

Post by Raheem » 9 Months Ago

Worked for me, you must bro shut down the server and then open it again.

Also if you are using ReSemiClip players will not die if they spawn on each other. Or which semiclip you are using?
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#39

Post by karan » 9 Months Ago

resemiclip v2.3.9
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#40

Post by karan » 9 Months Ago

ok i will try this today
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