Approved (NEW) VIP FEATURES

Gameplay Addons
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Spir0x
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(NEW) VIP FEATURES

#1

Post by Spir0x » 1 Year Ago

VIP Features

Description:
  • A new plugin for VIPs, It's VIP FEATURES.
    This plugin will give VIPs who have Flag A a minigun with special damage & models, Double Fire/Frost nades, added nice chat messages.
Advise:
  • I advise any one who will use this plugin to open zombie_escape.ini and remove weapon_m249 to make this plugin awesome :)

Cvars:
  • ze_minigun_damage <1.5> (Default)
Installation & Instructions:
  • Simply install it like any plugin and Don't forget to update your ze_weapon_menu.
    Special thanks To @Raheem
Downloads:
Last edited by Spir0x on 21 Jan 2018, 09:18, edited 1 time in total.
I trynna make money, not friends.

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Raheem
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#2

Post by Raheem » 1 Year Ago

Approved and edited your posting style. Thanks for sharing this bro.
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#3

Post by Spir0x » 1 Year Ago

No problem !
I trynna make money, not friends.

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#4

Post by Spir0x » 1 Year Ago

@Raheem please see ze_vip_features becuz the message You have got minigun + nades etc.. not working
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#5

Post by Spir0x » 1 Year Ago

Code: Select all

public ze_game_started()
{
	if (is_user_connected(id) && is_user_alive(id) && (ze_get_vip_flags(id) & VIP_A))
	{
		ze_colored_print(id, "tYou Have Got !gMini!y-!gGun!y, !gDouble!y-!gJump !y& !tx2 !gFire!y/!gFrost !tnades!y.")
	}
or public Fw_PlayerSpawn or what.. need to be fixed.
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Raheem
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#6

Post by Raheem » 1 Year Ago

This:
    1. public new_spwan(id)
    2. {
    3.     if (is_user_connected(id) && is_user_alive(id) && (ze_get_vip_flags(id) & VIP_A))
    4.     {
    5.         ze_colored_print(id, "tYou Have Got !gMini!y-!gGun!y, !gMulti!y-!gJump!y, !gRandom!y-!gTrail !y& !tx2 !gFire!y/!gFrost !tnades!y.")
    6.     }
    7. }
TO:
    1. public ze_user_humanized(id)
    2. {
    3.     if (is_user_connected(id) && is_user_alive(id) && (ze_get_vip_flags(id) & VIP_A))
    4.     {
    5.         ze_colored_print(id, "tYou Have Got !gMini!y-!gGun!y, !gMulti!y-!gJump!y, !gRandom!y-!gTrail !y& !tx2 !gFire!y/!gFrost !tnades!y.")
    6.     }
    7. }
You should know that ze_user_humanized(index) forward is called every new round when all players humanized and index is the player id. This what you miss.
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#7

Post by Spir0x » 1 Year Ago

Ok updated the code. but i didn't test it yet.
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Jack GamePlay
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#8

Post by Jack GamePlay » 11 Months Ago

Change:

Code: Select all

public ze_user_humanized(id)
{
    if (is_user_connected(id) && is_user_alive(id) && (ze_get_vip_flags(id) & VIP_A))
    {
        ze_colored_print(id, "tYou Have Got !gMini!y-!gGun!y, !gMulti!y-!gJump!y, !gRandom!y-!gTrail !y& !tx2 !gFire!y/!gFrost !tnades!y.")
    }
}
To:

Code: Select all

public ze_user_humanized(id)
{
    if (is_user_alive(id) && (ze_get_vip_flags(id) & VIP_A))
    {
        ze_colored_print(id, "tYou Have Got !gMini!y-!gGun!y, !gMulti!y-!gJump!y, !gRandom!y-!gTrail !y& !tx2 !gFire!y/!gFrost !tnades!y.")
    }
}
If the user is alive -> he is connected.
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sPe3doN
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#9

Post by sPe3doN » 11 Months Ago

Problem fix it players dont
get weapon menu Image
KING KUN AGÜEROImage

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#10

Post by konno » 10 Months Ago

[AMXX] Plugin "ze_main_menu.amxx" failed to load: Plugin uses an unknown function (name "ze_disable_auto_buy") - check your modules.ini.

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