- ;fun
- ;engine
- ;fakemeta
- ;geoip
- ;sockets
- ;regex
- ;nvault
- ;hamsandwich
- ;reapi
Muhammet20 wrote: ↑4 years agoi think you must do this:
go to configs/modules.ini then add reapi
but i think the problem with regamedll version !
Muhammet20 wrote: ↑4 years agoi think you must do this:
go to configs/modules.ini then add reapi
i don't know soLuxurious wrote: ↑4 years agoMuhammet20 wrote: ↑4 years agoi think you must do this:
go to configs/modules.ini then add reapihere is my Modules.ini !
;fun ;engine ;fakemeta ;geoip ;sockets ;regex ;nvault ;hamsandwich ;reapi
but i think the problem with regamedll version !
I did not understand, what this means?
Why you say this? still alive.
He who fails to plan is planning to fail
I have made 2 versions and they are separated. 1 with manual max xp & the other is the same as the original.czirimbolo wrote: ↑4 years ago Thats all? Can you finally fix this system? In this system I have to change 'ze_maxlevels_increment' manually, because required XP for next levels (high levels) will be TOO HIGH (like couple of billions). Its horrible
You mean manual max xp for each level? And where is the second version? At the moment I have problem only with this because its horrible to set manually ze_maxlevels_incrementMohamed Alaa wrote: ↑4 years agoI have made 2 versions and they are separated. 1 with manual max xp & the other is the same as the original.czirimbolo wrote: ↑4 years ago Thats all? Can you finally fix this system? In this system I have to change 'ze_maxlevels_increment' manually, because required XP for next levels (high levels) will be TOO HIGH (like couple of billions). Its horrible
What other problems do you face?
Have you checked the main topic?czirimbolo wrote: ↑4 years ago You mean manual max xp for each level? And where is the second version? At the moment I have problem only with this because its horrible to set manually ze_maxlevels_increment
Ok so how do I know how much xp I need for 30 lvl without ze_maxlevels_increment? I want use like 35 levels. Dont tell me about this viewtopic.php?f=7&t=3422 because its not working or check my 10th post there and tell me how to set thisMohamed Alaa wrote: ↑4 years agoHave you checked the main topic?czirimbolo wrote: ↑4 years ago You mean manual max xp for each level? And where is the second version? At the moment I have problem only with this because its horrible to set manually ze_maxlevels_increment
What problems do you face?
Edit this array:czirimbolo wrote: ↑4 years ago Ok so how do I know how much xp I need for 30 lvl without ze_maxlevels_increment? I want use like 35 levels. Dont tell me about this viewtopic.php?f=7&t=3422 because its not working or check my 10th post there and tell me how to set this
Ok I use double exp in my old level_system code. Can you add this to your new code?Mohamed Alaa wrote: ↑4 years agoEdit this array:czirimbolo wrote: ↑4 years ago Ok so how do I know how much xp I need for 30 lvl without ze_maxlevels_increment? I want use like 35 levels. Dont tell me about this viewtopic.php?f=7&t=3422 because its not working or check my 10th post there and tell me how to set this
new const g_iMaxLevelsXP[MAX_LEVEL] = { "10", "20", "30", "40", "50" }
Code: Select all
ze_required_dmg 100.0 Damage Required so Player get XP?
ze_dmg_award 3 How much XP Human get for make the Required damage?
czirimbolo wrote: ↑4 years ago And your default code for level system with MAX xp is not compiling. Have you ever tested it?
//// ze_level_system.sma
//
// C:\Users\macie\Documents\Compiler v1.8.3\scripting\ze_level_system.sma(25) : error 018: initialization data exceeds declared size
// C:\Users\macie\Documents\Compiler v1.8.3\scripting\ze_level_system.sma(512) : warning 204: symbol is assigned a value that is never used: "szQuery"
//
// 1 Error.
// Could not locate output file compiled\ze_level_system.amx (compile failed).
//
// Compilation Time: 0,91 sec
EDIt:
I changed new const g_iMaxLevelsXP[MAX_LEVEL] to new const g_iMaxLevelsXP[MAX_XP] and compiled.
It seems that its working well. Then you can fix problem nr 2 and add double exp time?Mohamed Alaa wrote: ↑4 years agoczirimbolo wrote: ↑4 years ago And your default code for level system with MAX xp is not compiling. Have you ever tested it?
//// ze_level_system.sma
//
// C:\Users\macie\Documents\Compiler v1.8.3\scripting\ze_level_system.sma(25) : error 018: initialization data exceeds declared size
// C:\Users\macie\Documents\Compiler v1.8.3\scripting\ze_level_system.sma(512) : warning 204: symbol is assigned a value that is never used: "szQuery"
//
// 1 Error.
// Could not locate output file compiled\ze_level_system.amx (compile failed).
//
// Compilation Time: 0,91 sec
EDIt:
I changed new const g_iMaxLevelsXP[MAX_LEVEL] to new const g_iMaxLevelsXP[MAX_XP] and compiled.
Do you even know that your edit is wrong?
Cause when i use MAX_level and then later i pass to it the level number which will be like index to that array so it can return max XP for player's current level.
Anyway, replace your array with this:
Tell me whether your first problem (you said below ) is fixed or no.
new const g_iMaxLevelsXP[MAX_LEVEL] = { 10, 20, 30, 40, 50 }
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