Resolved Countdown bug/glitch

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Raheem
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Re: Countdown bug/glitch

#11

Post by Raheem » 2 Years Ago

This way tested to work with latest ZE version, Furthermore we don't support any old version of our Mod so please take time to upgrade to latest version. This is best solution for you.
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monk
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#12

Post by monk » 2 Years Ago

All right, but why with reapi the countdown make skip 10,9,8,7 and then to 2, and choosing zombie is slower, but with orpheu or gamemaster there is no such problems like that.

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#13

Post by Dark Shadow » 2 Years Ago

check ur mp_freezetime in zombie_escape.cfg and server.cfg it must be same.

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#14

Post by Raheem » 2 Years Ago

monk wrote:
2 Years Ago
All right, but why with reapi the countdown make skip 10,9,8,7 and then to 2, and choosing zombie is slower, but with orpheu or gamemaster there is no such problems like that.
Can you make video? As i never faced what you tells. I was running server till 1-2 days ago and never happens what you say but let me see.
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#15

Post by TheWhitesmith » 2 Years Ago

The mod does not support 1.8.2 (as far as I know).
You may need to upgrade your AMXX version to 1.8.3
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#16

Post by johnnysins2000 » 2 Years Ago

monk wrote:
2 Years Ago
All right, but why with reapi the countdown make skip 10,9,8,7 and then to 2, and choosing zombie is slower, but with orpheu or gamemaster there is no such problems like that.
That only happens if u change some settings !

Happened with me !

Then I changed serve settings to fix it !
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