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.nav files problem

Posted: 25 Jun 2018, 08:14
by SexY DeviL CJ
Hello all i found out that whenever i play offline ze mod with my frnds on lan we need to add some bots but the problem is they stay at the spawn and dont come to escape zone can any one edit some maps so that the bots come to escape point ?

Re: .nav files problem

Posted: 25 Jun 2018, 10:48
by johnnysins2000
SexY DeviL CJ wrote:
1 Year Ago
Hello all i found out that whenever i play offline ze mod with my frnds on lan we need to add some bots but the problem is they stay at the spawn and dont come to escape zone can any one edit some maps so that the bots come to escape point ?
u can add podbots and make way points for them !

Raheem has already done for 1 map! in this forum go checkout

Re: .nav files problem

Posted: 25 Jun 2018, 11:21
by SexY DeviL CJ
johnnysins2000 wrote:
1 Year Ago
SexY DeviL CJ wrote:
1 Year Ago
Hello all i found out that whenever i play offline ze mod with my frnds on lan we need to add some bots but the problem is they stay at the spawn and dont come to escape zone can any one edit some maps so that the bots come to escape point ?
u can add podbots and make way points for them !

Raheem has already done for 1 map! in this forum go checkout
Does podbots work on online servers ?

Re: .nav files problem

Posted: 25 Jun 2018, 13:28
by Raheem
See this bro: viewtopic.php?f=7&t=2781

For podbots you can make waypoints also.