Level weapon
Soon when i release Windows full pack i'll be able to test on my PC so i'll solve this issue.
He who fails to plan is planning to fail
Raheem i just want add those evry 5 level new gun if theat possible and thx raheem
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Level Weapons - Custom Weapons
What's new?- Updated to work with Zombie Escape v1.3
- Added two custom weapons:
- Level 0 to 19 normal weapons
- Level 20 Unlock Golden AK47
- Level 25 Unlock Golden MP5
When there is time i may add more custom weapons, don't ask me now for more.
He who fails to plan is planning to fail
raheem i use VIP featurer if i change level weapon menu plugin VIP featurer will not workRaheem wrote: ↑5 years agoLevel Weapons - Custom WeaponsWhat's new?
Download:
- Updated to work with Zombie Escape v1.3
- Added two custom weapons:
- Level 0 to 19 normal weapons
- Level 20 Unlock Golden AK47
- Level 25 Unlock Golden MP5
- Levels Weapons Menu.zip
When there is time i may add more custom weapons, don't ask me now for more.
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When I uploaded, I dont have my main menu and extra weapons.
How to fix it? I would like Custom Weapons level and extra guns to buy
08/05/2018 - 21:14:16: [AMXX] Plugin "ze_main_menu.amxx" failed to load: Plugin uses an unknown function (name "ze_disable_auto_buy") - check your modules.ini.
How to fix it? I would like Custom Weapons level and extra guns to buy
08/05/2018 - 21:14:16: [AMXX] Plugin "ze_main_menu.amxx" failed to load: Plugin uses an unknown function (name "ze_disable_auto_buy") - check your modules.ini.
You use latest version of our Mod? It's working fine for me.
He who fails to plan is planning to fail
Bro why Golden ak in level 20 and mp5 in level 25 ?
Why not making extra golden Xm1014 on level 15
Golden mp5 on level 20
Golden M4a1 on level 25
Golden Ak on level 30
and it looks cool like this. it must be like this.
Why not making extra golden Xm1014 on level 15
Golden mp5 on level 20
Golden M4a1 on level 25
Golden Ak on level 30
and it looks cool like this. it must be like this.
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Ok now its working. Thanks
Good idea, where the rest golden weapons? I think we only have in extra-items section Golden AK and Golden MP5, If someone converted the rest i'll do it.
He who fails to plan is planning to fail
first there is a tutorial who shows you how to convert extra items from zp to ze.
viewtopic.php?f=7&t=73
second we have Golden m4a1 i already posted it.
now we juste need golden xm1014 to set on level 15.
viewtopic.php?f=7&t=73
second we have Golden m4a1 i already posted it.
now we juste need golden xm1014 to set on level 15.
What you did ? seriously ? you have to take golden xm1014 from zp and convert it.
It does not need conversion, just post xm1014 code.
I'll do it when time available.
I'll do it when time available.
He who fails to plan is planning to fail
i dont have the code ask spe3don
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some errors
L 08/08/2018 - 20:42:52: [AMXX] Displaying debug trace (plugin "ze_golden_mp5.amxx", version "1.1")
L 08/08/2018 - 20:42:52: [AMXX] Run time error 10: native error (native "get_user_weapon")
L 08/08/2018 - 20:42:52: [AMXX] [0] ze_golden_mp5.sma::fw_TakeDamage (line 122)
L 08/08/2018 - 20:42:52: [AMXX] Displaying debug trace (plugin "ze_golden_mp5.amxx", version "1.1")
L 08/08/2018 - 20:42:52: [AMXX] Run time error 10: native error (native "get_user_weapon")
L 08/08/2018 - 20:42:52: [AMXX] [0] ze_golden_mp5.sma::fw_TakeDamage (line 122)
you mean use the native in the plugins?Jack GamePlay wrote: ↑5 years ago Instead of adding them in the weapons menu, you can use the new natives in the 1.3 update.This would be easier for you!Code: Select all
ze_set_item_level(itemid, level)
like for plasma we should add this native
for ethereal we should add it again
like this right?
for balrog ze_set_item_level(balrog, 15)
for plasma ze_set_item_level(plasma, 16)
LOL
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Just under ze_register_item.Rain1153 wrote: ↑5 years agoyou mean use the native in the plugins?Jack GamePlay wrote: ↑5 years ago Instead of adding them in the weapons menu, you can use the new natives in the 1.3 update.This would be easier for you!Code: Select all
ze_set_item_level(itemid, level)
like for plasma we should add this native
for ethereal we should add it again
like this right?
for balrog ze_set_item_level(balrog, 15)
for plasma ze_set_item_level(plasma, 16)
well that will be useless nobody will get the info on what will get after levelling up!
LOL
It's not useless, you can use it to set extra-item for specific level.
He who fails to plan is planning to fail
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