Unpaid Requests, Public Plugins
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Muhammet20
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#11
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by Muhammet20 » 4 years ago
Jack GamePlay wrote: ↑4 years ago
#include <zombie_escape>
new bool:g_bNemesis[33]
public plugin_init()
{
register_plugin("[ZE] First ZM are nemesis", "1.0", "Jack")
}
public ze_zombie_appear()
{
new iPlayers[32], iSelected[33], iTotalPlayers, id, iCount, iRandomIndex
get_players(iPlayers, iTotalPlayers)
if (iTotalPlayers > 0)
{
for (id = 0; id <= iTotalPlayers; id++)
{
iRandomIndex = iPlayers[id]
if (!is_user_alive(id) || !ze_is_user_zombie(id))
continue
iSelected[iCount] = iRandomIndex
iCount++
}
}
iRandomIndex = iSelected[random(iCount)]
g_bNemesis[iRandomIndex] = true
new szName[32]
get_user_name(iRandomIndex, szName, charsmax(szName))
client_print(0, print_chat, "%s became nemesis", szName)
client_print(iRandomIndex, print_chat, "You became nemesis")
}
public ze_roundend()
{
for (new id = 0; id <= get_member_game(m_nMaxPlayers); id++)
{
if (!is_user_alive(id) || !ze_is_user_zombie(id))
continue
g_bNemesis[id] = false
}
}
Oh nice bro
thanks so much, i was searching for this from months
+Like , keep bro
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Muhammet20
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#12
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by Muhammet20 » 4 years ago
Jack GamePlay wrote: ↑4 years ago
#include <zombie_escape>
new bool:g_bNemesis[33]
public plugin_init()
{
register_plugin("[ZE] First ZM are nemesis", "1.0", "Jack")
}
public ze_zombie_appear()
{
new iPlayers[32], iSelected[33], iTotalPlayers, id, iCount, iRandomIndex
get_players(iPlayers, iTotalPlayers)
if (iTotalPlayers > 0)
{
for (id = 0; id <= iTotalPlayers; id++)
{
iRandomIndex = iPlayers[id]
if (!is_user_alive(id) || !ze_is_user_zombie(id))
continue
iSelected[iCount] = iRandomIndex
iCount++
}
}
iRandomIndex = iSelected[random(iCount)]
g_bNemesis[iRandomIndex] = true
new szName[32]
get_user_name(iRandomIndex, szName, charsmax(szName))
client_print(0, print_chat, "%s became nemesis", szName)
client_print(iRandomIndex, print_chat, "You became nemesis")
}
public ze_roundend()
{
for (new id = 0; id <= get_member_game(m_nMaxPlayers); id++)
{
if (!is_user_alive(id) || !ze_is_user_zombie(id))
continue
g_bNemesis[id] = false
}
}
but,
i said nemsis not infect , nemsis is killing
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Muhammet20
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#13
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by Muhammet20 » 4 years ago
Jack GamePlay wrote: ↑4 years ago
#include <zombie_escape>
new bool:g_bNemesis[33]
public plugin_init()
{
register_plugin("[ZE] First ZM are nemesis", "1.0", "Jack")
}
public ze_zombie_appear()
{
new iPlayers[32], iSelected[33], iTotalPlayers, id, iCount, iRandomIndex
get_players(iPlayers, iTotalPlayers)
if (iTotalPlayers > 0)
{
for (id = 0; id <= iTotalPlayers; id++)
{
iRandomIndex = iPlayers[id]
if (!is_user_alive(id) || !ze_is_user_zombie(id))
continue
iSelected[iCount] = iRandomIndex
iCount++
}
}
iRandomIndex = iSelected[random(iCount)]
g_bNemesis[iRandomIndex] = true
new szName[32]
get_user_name(iRandomIndex, szName, charsmax(szName))
client_print(0, print_chat, "%s became nemesis", szName)
client_print(iRandomIndex, print_chat, "You became nemesis")
}
public ze_roundend()
{
for (new id = 0; id <= get_member_game(m_nMaxPlayers); id++)
{
if (!is_user_alive(id) || !ze_is_user_zombie(id))
continue
g_bNemesis[id] = false
}
}
I made it , i hope you will visit my topic to see what i was want
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pirate228
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#14
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by pirate228 » 4 years ago
Jack GamePlay wrote: ↑4 years ago
#include <zombie_escape>
new bool:g_bNemesis[33]
public plugin_init()
{
register_plugin("[ZE] First ZM are nemesis", "1.0", "Jack")
}
public ze_zombie_appear()
{
new iPlayers[32], iSelected[33], iTotalPlayers, id, iCount, iRandomIndex
get_players(iPlayers, iTotalPlayers)
if (iTotalPlayers > 0)
{
for (id = 0; id <= iTotalPlayers; id++)
{
iRandomIndex = iPlayers[id]
if (!is_user_alive(id) || !ze_is_user_zombie(id))
continue
iSelected[iCount] = iRandomIndex
iCount++
}
}
iRandomIndex = iSelected[random(iCount)]
g_bNemesis[iRandomIndex] = true
new szName[32]
get_user_name(iRandomIndex, szName, charsmax(szName))
client_print(0, print_chat, "%s became nemesis", szName)
client_print(iRandomIndex, print_chat, "You became nemesis")
}
public ze_roundend()
{
for (new id = 0; id <= get_member_game(m_nMaxPlayers); id++)
{
if (!is_user_alive(id) || !ze_is_user_zombie(id))
continue
g_bNemesis[id] = false
}
}
it's not working humans are being nemesis and zombies are being nemesis but only in chat there's a message i.e. Pirates is nemesis not working
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Muhammet20
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#15
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by Muhammet20 » 4 years ago
pirate228 wrote: ↑4 years ago
Jack GamePlay wrote: ↑4 years ago
#include <zombie_escape>
new bool:g_bNemesis[33]
public plugin_init()
{
register_plugin("[ZE] First ZM are nemesis", "1.0", "Jack")
}
public ze_zombie_appear()
{
new iPlayers[32], iSelected[33], iTotalPlayers, id, iCount, iRandomIndex
get_players(iPlayers, iTotalPlayers)
if (iTotalPlayers > 0)
{
for (id = 0; id <= iTotalPlayers; id++)
{
iRandomIndex = iPlayers[id]
if (!is_user_alive(id) || !ze_is_user_zombie(id))
continue
iSelected[iCount] = iRandomIndex
iCount++
}
}
iRandomIndex = iSelected[random(iCount)]
g_bNemesis[iRandomIndex] = true
new szName[32]
get_user_name(iRandomIndex, szName, charsmax(szName))
client_print(0, print_chat, "%s became nemesis", szName)
client_print(iRandomIndex, print_chat, "You became nemesis")
}
public ze_roundend()
{
for (new id = 0; id <= get_member_game(m_nMaxPlayers); id++)
{
if (!is_user_alive(id) || !ze_is_user_zombie(id))
continue
g_bNemesis[id] = false
}
}
it's not working humans are being nemesis and zombies are being nemesis but only in chat there's a message i.e. Pirates is nemesis not working
replace your plugin with this plugin:
viewtopic.php?f=15&t=3614
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pirate228
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#16
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by pirate228 » 4 years ago
Muhammet20 wrote: ↑4 years ago
pirate228 wrote: ↑4 years ago
Jack GamePlay wrote: ↑4 years ago
#include <zombie_escape>
new bool:g_bNemesis[33]
public plugin_init()
{
register_plugin("[ZE] First ZM are nemesis", "1.0", "Jack")
}
public ze_zombie_appear()
{
new iPlayers[32], iSelected[33], iTotalPlayers, id, iCount, iRandomIndex
get_players(iPlayers, iTotalPlayers)
if (iTotalPlayers > 0)
{
for (id = 0; id <= iTotalPlayers; id++)
{
iRandomIndex = iPlayers[id]
if (!is_user_alive(id) || !ze_is_user_zombie(id))
continue
iSelected[iCount] = iRandomIndex
iCount++
}
}
iRandomIndex = iSelected[random(iCount)]
g_bNemesis[iRandomIndex] = true
new szName[32]
get_user_name(iRandomIndex, szName, charsmax(szName))
client_print(0, print_chat, "%s became nemesis", szName)
client_print(iRandomIndex, print_chat, "You became nemesis")
}
public ze_roundend()
{
for (new id = 0; id <= get_member_game(m_nMaxPlayers); id++)
{
if (!is_user_alive(id) || !ze_is_user_zombie(id))
continue
g_bNemesis[id] = false
}
}
it's not working humans are being nemesis and zombies are being nemesis but only in chat there's a message i.e. Pirates is nemesis not working
replace your plugin with this plugin:
viewtopic.php?f=15&t=3614
dude what do you think I might've not tried your nemesis plugin I downloaded that first it didn't work at all- at all!!! so I tried JaCk's plugin both were bugged and weren't working.....so please test the plugin send screenshots and clear out the bugs and if you want to know bugs bug is your nemesis doesn't appears that's the first thing and lastly if it doesn't appear then the code is useless [don't feel bad or get offended] sort out the bugs test it and then update it thank you for understanding...
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Muhammet20
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#17
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by Muhammet20 » 4 years ago
pirate228 wrote: ↑4 years ago
Muhammet20 wrote: ↑4 years ago
pirate228 wrote: ↑4 years ago
it's not working humans are being nemesis and zombies are being nemesis but only in chat there's a message i.e. Pirates is nemesis not working
replace your plugin with this plugin:
viewtopic.php?f=15&t=3614
dude what do you think I might've not tried your nemesis plugin I downloaded that first it didn't work at all- at all!!! so I tried JaCk's plugin both were bugged and weren't working.....so please test the plugin send screenshots and clear out the bugs and if you want to know bugs bug is your nemesis doesn't appears that's the first thing and lastly if it doesn't appear then the code is useless [don't feel bad or get offended] sort out the bugs test it and then update it thank you for understanding...
man nevermind about this plugin
i asked Raheem if he can convert the original plugin from zp to ze and waiting his answer
i think i'am failed because i can't found the error code
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Night Fury
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#18
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by Night Fury » 4 years ago
pirate228 wrote: ↑4 years ago
Muhammet20 wrote: ↑4 years ago
pirate228 wrote: ↑4 years ago
it's not working humans are being nemesis and zombies are being nemesis but only in chat there's a message i.e. Pirates is nemesis not working
replace your plugin with this plugin:
viewtopic.php?f=15&t=3614
dude what do you think I might've not tried your nemesis plugin I downloaded that first it didn't work at all- at all!!! so I tried JaCk's plugin both were bugged and weren't working.....so please test the plugin send screenshots and clear out the bugs and if you want to know bugs bug is your nemesis doesn't appears that's the first thing and lastly if it doesn't appear then the code is useless [don't feel bad or get offended] sort out the bugs test it and then update it thank you for understanding...
My code does have any feature as the topic starter didn't request any, just a message shows the someone became nemesis.
Also if you have a problem with a code, you should provide log or errors/compiling so that we can help.
I have updated
my code.
Want your own mod edition? PM me.
Accepting private projects.
Discord: Fury#7469
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Muhammet20
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#19
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by Muhammet20 » 4 years ago
Jack GamePlay wrote: ↑4 years ago
pirate228 wrote: ↑4 years ago
dude what do you think I might've not tried your nemesis plugin I downloaded that first it didn't work at all- at all!!! so I tried JaCk's plugin both were bugged and weren't working.....so please test the plugin send screenshots and clear out the bugs and if you want to know bugs bug is your nemesis doesn't appears that's the first thing and lastly if it doesn't appear then the code is useless [don't feel bad or get offended] sort out the bugs test it and then update it thank you for understanding...
My code does have any feature as the topic starter didn't request any, just a message shows the someone became nemesis.
Also if you have a problem with a code, you should provide log or errors/compiling so that we can help.
I have updated
my code.
bro my plugin is working too and i have added models + sounds + hud message + longjump + high gravity + more hp + more speed + glow
here my plugin:
viewtopic.php?f=15&t=3642
Also your plugin is nice i can't say it's not good, but i have added more things
Thanks bro if you didn't make that code i never made my plugin cuz i took some help from your plugin
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