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Re: Round Nemesis [v1.0]
Posted: 12 Jul 2019, 15:20
by z0h1r-LK
i made other one in a random round
but not completed
Nice
Re: Round Nemesis [v1.0]
Posted: 12 Jul 2019, 17:42
by karan
Muhammet20 wrote: ↑4 years ago
lizoumapper wrote: ↑4 years ago
karan wrote: ↑4 years agonot working xD
I forget add first round !!!
i made other one in a random round
but not completed
kk plz post when u done ty
Re: Round Nemesis [v1.0]
Posted: 12 Jul 2019, 21:05
by z0h1r-LK
karan wrote: ↑4 years ago
Muhammet20 wrote: ↑4 years ago
lizoumapper wrote: ↑4 years ago
I forget add first round !!!
i made other one in a random round
but not completed
kk plz post when u done ty
Ok but i need help you ok plz
that i don't learn pawn more only basic
Re: Round Nemesis [v1.0]
Posted: 13 Jul 2019, 21:45
by karan
lizoumapper wrote: ↑4 years ago
karan wrote: ↑4 years ago
Muhammet20 wrote: ↑4 years ago
i made other one in a random round
but not completed
kk plz post when u done ty
Ok but i need help you ok plz
that i don't learn pawn more only basic
same here not pro as raheem and jack..
just basic scripting skills
Re: Round Nemesis [v1.0]
Posted: 13 Jul 2019, 23:48
by Raheem
Easy, someone confirm that this works and i'll make it in random round.
But server should use maxrounds cvar instead of map time.
Re: Round Nemesis [v1.0]
Posted: 14 Jul 2019, 00:03
by Raheem
Trashed as author requested.