[ZE] Nemesis Round [Fixed]

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Raheem
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Re: [ZE] Nemesis Round [Fixed]

#61

Post by Raheem » 1 Year Ago

Still till now bro can't know if it's working or not, many have problems with it and you said it works so it's working now?
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#62

Post by Muhammet20 » 1 Year Ago

Raheem wrote:
1 Year Ago
Still till now bro can't know if it's working or not, many have problems with it and you said it works so it's working now?
not sure but please can you check the code you are very good with scripting/coding i need ur help if there any false

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#63

Post by Raheem » 1 Year Ago

Alright but lazy to do, so i ask you if it works or not so i put the approved tag.
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#64

Post by Muhammet20 » 1 Year Ago

Raheem wrote:
1 Year Ago
Alright but lazy to do, so i ask you if it works or not so i put the approved tag.
in the fact
it's compiling without errors/warnings
but in game i want the nemesis kill no infect
but when i add this code kill no infect when the player infected by the server he killed instantly
just if you can fix this problem i hope this

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Raheem
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#65

Post by Raheem » 1 Year Ago

You are using wrong way for it, seems it's not working so if not fixed then will be trashed.
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#66

Post by Muhammet20 » 1 Year Ago

Raheem wrote:
1 Year Ago
You are using wrong way for it, seems it's not working so if not fixed then will be trashed.
idk but i'll try to fix it

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#67

Post by Z0uha1r_LK » 1 Year Ago

Bro plugin nemesis and test your
not work in my server :(
Z0uha1r_LK

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#68

Post by Muhammet20 » 1 Year Ago

lizoumapper wrote:
1 Year Ago
Bro plugin nemesis and test your
not work in my server :(
Pfffff.....
Try again,
it should work now,
In Sha Allah.

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#69

Post by Z0uha1r_LK » 1 Year Ago

i play 28 round i don't look any nemesis -_-
Z0uha1r_LK

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#70

Post by Raheem » 1 Year Ago

Failed, Trashed.
He who fails to plan is planning to fail

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