[ZE] Nemesis Round [Fixed]

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lizoumapper
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Re: [ZE] Nemesis Round

#11

Post by lizoumapper » 1 Year Ago

yes this :

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AMX Mod X Compiler 1.9.0.5241
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2013 AMX Mod X Team

Error: Undefined symbol "temp_string" on line 39
Error: Number of arguments does not match definition on line 39
Error: "sizeof" operator is invalid on "function" symbols on line 39
Error: Too many error messages on one line on line 39

Compilation aborted.
4 Errors.
Could not locate output file C:\Users\poste1\Desktop\ze_nemesis_models.amx (compile failed).

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#12

Post by lizoumapper » 1 Year Ago

ze_nemesis_models not compiler
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#13

Post by Muhammet20 » 1 Year Ago

okay now is night here in my country
tommorow i will fix it

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#14

Post by Raheem » 1 Year Ago

So which one working? Yours or @lizoumapper one? Got confused.

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#15

Post by lizoumapper » 1 Year Ago

@Raheem
This private created by Muhammet20
I help only

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#16

Post by Muhammet20 » 1 Year Ago

Raheem wrote:
1 Year Ago
So which one working? Yours or @lizoumapper one? Got confused.
two plugins working
the difference is my plugin in a random round
and lizoumapper's plugin is in the first round

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#17

Post by Muhammet20 » 1 Year Ago

fixed, check again

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#18

Post by Muhammet20 » 1 Year Ago

@Raheem my plugin working with map time left and map rounds left

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#19

Post by lizoumapper » 1 Year Ago

@Muhammet20 your plugin is prefect
plugin is moved topic off ok that is bad nemesis in first round is not good
nice your fix all thing, are you fix ze_nemesis_mode not compiled
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#20

Post by Muhammet20 » 1 Year Ago

lizoumapper wrote:
1 Year Ago
@Muhammet20 your plugin is prefect
plugin is moved topic off ok that is bad nemesis in first round is not good
nice your fix all thing, are you fix ze_nemesis_mode not compiled
yyes bro i fixed it i said check again
and thanks bro for this nice words :)

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