Re: Server Bugs
Posted: 25 Jul 2019, 16:43
okay wait Raheem to update the pluginSpir0x wrote: ↑4 years ago Man why i remove it, it's already made for zombie escape mod by raheem. the one you showed i know it and not compatible with ZE.
so raheem needs to see his code and update it to latest version and fix bugs if finded in code.
First round restart:
or maybe the bug from this darkness round.Code: Select all
#include <zombie_escape> #define TIMER_TASK 2018 // Pointers new g_pCvarRestartTime // Variables new bool:g_bFirstRound = false, g_iCounter public plugin_init() { register_plugin("First Round Restart", "1.0", "Raheem") // Cvars g_pCvarRestartTime = register_cvar("restart_time", "30") // Restart time in seconds // Initial Values (-1 Hard Coded Value) g_iCounter = get_pcvar_num(g_pCvarRestartTime) - 1 } public ze_game_started() { if (!g_bFirstRound) { g_bFirstRound = true server_cmd("sv_restartround %d", get_pcvar_num(g_pCvarRestartTime)) set_task(1.0, "TimeCounter", TIMER_TASK, _, _, "a", get_pcvar_num(g_pCvarRestartTime)) } } public TimeCounter() { new iNum = g_iCounter -- new szNum[32] if (iNum <= 0) return client_print(0, print_center, "Round Will Restart IN: %d!!", iNum) if (iNum < 11) { num_to_word(iNum, szNum, charsmax(szNum)) client_cmd(0,"speak ^"vox/%s^"", szNum) } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ ansicpg1252\\ deff0\\ deflang1036{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par } */
Code: Select all
#include <zombie_escape> #define DEFAULT_LIGHT "d" new bool:g_bDarkRound public plugin_init() { register_plugin("[ZE] Darkness Round", "1.0", "Raheem") // Dark round false g_bDarkRound = false } public ze_game_started() { if (ze_get_round_number() == 10) { for (new id = 1; id <= get_member_game(m_nMaxPlayers); id++) { if (!is_user_connected(id)) continue } server_cmd("ze_lighting_style a") g_bDarkRound = true ze_colored_print(0, "!tIt's too late!y, !tSurvive the darkness if you can!g!!") } } public ze_roundend(WinTeam) { if (g_bDarkRound == true) { server_cmd("ze_lighting_style %s", DEFAULT_LIGHT) g_bDarkRound = false } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1036\\ f0\\ fs16 \n\\ par } */