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johnnysins2000
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#31
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by johnnysins2000 » 7 years ago
Raheem wrote: ↑7 years ago
johnnysins2000, This seems to be nice idea. But where to find these models? And it will be much larger in size than normal ones? Anyway this if will be done it will be in the
Special Models Plugin.
mzqx, Most of your ideas regards VIP. Anyway the current VIP plugin is temporary. Another professional one will be made soon when i get time, I'll consider all your ideas. About drop coins good ideas i'll convert one you give and post it. Or anyone can convert it and post it.
This sub model U can Get it from searching Google
But If I get time tonight I will upload The Sub model file with 7 different Cso models
Nobody Is That Busy If They Make Time
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Raheem
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#32
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by Raheem » 7 years ago
I'll try know more about these sub-models and how it works.
He who fails to plan is planning to fail
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Raheem
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#34
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by Raheem » 7 years ago
I'll try it and say you if it's good idea or not.
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mzqx
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#35
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by mzqx » 7 years ago
7 models in 1 .MDL this is nice and will be more easy
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Night Fury
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#36
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by Night Fury » 7 years ago
If someone can make tutorial for making sub-models, it'd be nice.
Want your own mod edition? PM me.
Accepting private projects.
Discord: Fury#7469
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johnnysins2000
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#37
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by johnnysins2000 » 7 years ago
Jack GamePlay wrote: ↑7 years ago
If someone can make tutorial for making sub-models, it'd be nice.
U have to use Milk shape 3d and Compile all models in 1 file ... Need to be Expert Modeler
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Night Fury
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#38
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by Night Fury » 7 years ago
johnnysins2000 wrote: ↑7 years ago
Jack GamePlay wrote: ↑7 years ago
If someone can make tutorial for making sub-models, it'd be nice.
U have to use Milk shape 3d and Compile all models in 1 file ... Need to be Expert Modeler
Nah, my friend can do it but he's no time to even explain to me. :V
Want your own mod edition? PM me.
Accepting private projects.
Discord: Fury#7469
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johnnysins2000
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#39
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by johnnysins2000 » 7 years ago
Jack GamePlay wrote: ↑7 years ago
johnnysins2000 wrote: ↑7 years ago
Jack GamePlay wrote: ↑7 years ago
If someone can make tutorial for making sub-models, it'd be nice.
U have to use Milk shape 3d and Compile all models in 1 file ... Need to be Expert Modeler
Nah, my friend can do it but he's no time to even explain to me. :V
Which Friend Jack?
Give me his contact I Will try it After my exams
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johnnysins2000
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#40
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by johnnysins2000 » 6 years ago
Raheem I have One More idea ?
How about when Zombie infects Human He screen will shake ?
And Instead of Flashlight I think smoke Grenade should Be Flare Grenade to turn on lights
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Raheem
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#41
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by Raheem » 6 years ago
OK, For your first idea: Screen shake when you infect zombie i say for you it's already exist in our
Compatible Plugins List it's name: 7- Damage & Death Effect
And about flare i see it's useless for zombie escape so i don't add it. But i edited the custom flash light plugin to work with our mod so you can use it better. Find also the custom flashlight plugin here:
http://escapers-zone.xyz/viewtopic.php?f=15&t=45 (Compatible Plugins List)
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Raheem
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#43
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by Raheem » 6 years ago
Done bro
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johnnysins2000
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#44
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by johnnysins2000 » 6 years ago
Raheem is this a Good idea?
The Person who is VIP should Have a class like this
Class : VIP Human
And He should also have the ability to carry 2-3 guns
Like multigunner
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Raheem
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#45
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by Raheem » 6 years ago
This maybe added but when we make new ZE VIP system.
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GODFATHER
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#46
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by GODFATHER » 6 years ago
i Know this is lame but it may be worth to give it a try , how will it be if we can make a special round where a random plaer will become VIP and the others will have to protect him take him safleay to the escape point from the zombies if a player is infected no prob but when vip is infected GAME over plus VIP will have a strong weapon but less bullets , in the same round a random zombie shall be selected and he will become the boss xD hope ull like this idea xD pls dont Blast at me if this idea is lame :v
I Cant keep Calm im a Gamer
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Raheem
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#47
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by Raheem » 6 years ago
So this now will turn to VIP mod like in normal CS1.6.. You can play ZP with es_ maps and it will be good
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monk
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#48
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by monk » 6 years ago
I don't use freezetime, so when run start after 20 seconds to return zombies into the base, because now its froze it in run.
And seconds is to make a chech if player is connected, because now when player connect the countdown is not removed and there are 2 zombies, not 1 human and 1 zm.
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johnnysins2000
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#49
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by johnnysins2000 » 6 years ago
monk wrote: ↑6 years ago
I don't use freezetime, so when run start after 20 seconds to return zombies into the base, because now its froze it in run.
And seconds is to make a chech if player is connected, because now when player connect the countdown is not removed and there are 2 zombies, not 1 human and 1 zm.
Thnx For Reporting this
Raheem I removed the freeze code from the main sma. And Did u know what happened? Same thing what monk describes
This only occurs when u remove the freeze code or freeze time from the main core ! Or when u don't use freeze time!
Monk For now use freeze time and it's code ... Afterwards Raheem will tell you what to do!
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johnnysins2000
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#50
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by johnnysins2000 » 6 years ago
If Raheem u are going to Remove Freeze code then do it only for those members who want them... Since in my opinion Freeze time is also a part of ze and makes the GamePlay Fair
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