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czirimbolo
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#11
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by czirimbolo » 5 years ago
Polish version:
Code: Select all
[pl]
NO_ENOUGH_PLAYERS = !tBrak wystarczjacej liczby graczy!y. !tWymagana liczba!y: !t%i!y.
RUN_NOTICE = Gotowy do ucieczki. Biegnij po %i sekundach !
ZOMBIE_RELEASE = Zombie zostanie wypuszczone za: %i sekund !
READY_TO_RUN = !tGotowy do ucieczki!y? !gPOWODZENIA !y:)
ESCAPE_SUCCESS = Udana ucieczka!
ESCAPE_FAIL = Nieudana ucieczka!
START_GAME = Rozpoczecie gry!
INFECTION_NOTICE = %s zarazil %s !
SCORE_MESSAGE = Zombie VS Ludzie^n %i --------- %i
NO_WINNER = Remis!
RANK_INFO = [Mistrz przetrwania]^n[1st] - %s^n[2nd] - %s^n[3rd] - %s
RANK_INFO_LEADER = [LIDER UCIECZKI]^n%s
COINS_INFO = !tTwoja aktualna ilosc monet!y: !g%i
ESCAPE_SUCCESS_COINS = !tUdana ucieczka!y: !t+!g%i !tmonet!y!
HUMAN_INFECTED_COINS = !tZarazono czlowieka!y: !t+!g%i !tmonet!y!
ZOMBIE_SPEC = Spectating: %s^nHP: %i^nKlasa: Zombie^nIlosc monet: %i
ZOMBIE_SPEC_COMMAS = Spectating: %s^nHP: %s^nKlasa: Zombie^nIlosc monet: %i
HUMAN_SPEC = Ogladanie: %s^nHP: %i^nKlasa: Czlowiek^nIlosc monet: %i
HUMAN_SPEC_COMMAS = Ogladanie: %s^nHP: %s^nKlasa: Czlowiek^nIlosc monet: %i
HUMAN_SPEC_LEADER = Ogladanie: %s^nHP: %i^nKlasa: Escape Lider^nIlosc monet: %i
HUMAN_SPEC_COMMAS_LEADER = Ogladanie: %s^nHP: %s^nKlasa: Escape Lider^nIlosc monet: %i
ZOMBIE = HP: %i | Klasa: Zombie | Ilosc monet: %i
ZOMBIE_COMMAS = HP: %s | Klasa: Zombie | Ilosc monet: %i
HUMAN_LEADER = HP: %i | Klasa: Escape Lider| Ilosc monet: %i
HUMAN_LEADER_COMMAS = HP: %s | Klasa: Escape Lider | Ilosc monet: %i
HUMAN = HP: %i | Klasa: Czlowiek | Ilosc monet: %i
HUMAN_COMMAS = HP: %s | Class: Human | Escape Coins: %i
BUY_ENABLED = !tYour menu has been re-enabled!y.
RE_ENABLE_MENU = !tsay /enable or press M to enable your buy menu!y.
ALREADY_BOUGHT = !tJuz kupiles bron!y!
DEAD_CANT_BUY_WEAPON = !tNie mozesz kupic broni, kiedy jestes martwy!y.
NO_BUY_ZOMBIE = !tNie mozesz kupic broni, kiedy jestes Zombie!y.
BUY_MENU_TIME_EXPIRED = !tCzas kupowania broni sie skonczyl!y.
MENU_PRIMARY_TITLE = Bron podstawowa
MENU_SECONDARY_TITLE = Bron dodatkowa
MENU_AUTOSELECT = Zapamietac?
SAVE_YES = Tak
SAVE_NO = Nie
NEXT = Nastepny
BACK = Powrot
EXIT = Wyjscie
MAIN_MENU_TITLE = [ZE] Glowne Menu
MENU_EXTRABUY = Kup dodatkowe przedmioty
MENU_WEAPONBUY = Kup bronie
MENU_WEAPONBUY_RE_ENABLE = Wlacz ponowne kupowanie broni
BUY_EXTRAITEM = Dodatkowe przedmioty
NO_EXTRA_ITEMS = !tAktulanie dodatkowe przedmioty nie sa dostepne!y.
ITEM_LIMIT = \w[\r%i\d|\r%i\w]
ITEM_LEVEL = \w[\rPoziom\d: \r%i\w]
ITEM_VIP = \w(\rVIP\w)
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Muhammet20
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#12
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by Muhammet20 » 4 years ago
Jack GamePlay wrote: ↑5 years ago
|Information:
We need your help in translating this text so our mod would be multilingual.
All you need to do is to translate the English text to your language's.
Don't translate anything before the equal mark but after it.
When you finish, post your translation & write up on it your language's name.
Thanks for your help.
|Notes:
- Don't translate anything before the equal mark but after it.
- Don't touch those symbol: ^n, !t, !y, !n, !g, \w, \y, \r, \d, %i, %d& %s.
Code: Select all
NO_ENOUGH_PLAYERS = !tNo Enough Players!y. !tRequired!y: !t%i!y.
RUN_NOTICE = Ready for Run. Run After %i Second(s) !
ZOMBIE_RELEASE = Zombie Will Be Released After: %i Second(s) !
READY_TO_RUN = !tAre you Ready to Run!y? !gGood Luck !y:)
ESCAPE_SUCCESS = Escape Success!
ESCAPE_FAIL = Escape Fail!
START_GAME = Game Commencing!
INFECTION_NOTICE = %s has infected %s !
SCORE_MESSAGE = Zombies VS Humans^n %i --------- %i
NO_WINNER = Escape Draw!
RANK_INFO = [MASTER OF SURVIVAL]^n[1st] - %s^n[2nd] - %s^n[3rd] - %s
RANK_INFO_LEADER = [Escape Leader]^n%s
COINS_INFO = !tYour Current Escape Coins!y: !g%i
ESCAPE_SUCCESS_COINS = !tEscape Success!y: !t+!g%i !tEscape Coins!y!
HUMAN_INFECTED_COINS = !tInfected Human!y: !t+!g%i !tEscape Coins!y!
ZOMBIE_SPEC = Spectating: %s^nHP: %i^nClass: Zombie^nEscape Coins: %i
ZOMBIE_SPEC_COMMAS = Spectating: %s^nHP: %s^nClass: Zombie^nEscape Coins: %i
HUMAN_SPEC = Spectating: %s^nHP: %i^nClass: Human^nEscape Coins: %i
HUMAN_SPEC_COMMAS = Spectating: %s^nHP: %s^nClass: Human^nEscape Coins: %i
HUMAN_SPEC_LEADER = Spectating: %s^nHP: %i^nClass: Escape Leader^nEscape Coins: %i
HUMAN_SPEC_COMMAS_LEADER = Spectating: %s^nHP: %s^nClass: Escape Leader^nEscape Coins: %i
ZOMBIE = HP: %i | Class: Zombie | Escape Coins: %i
ZOMBIE_COMMAS = HP: %s | Class: Zombie | Escape Coins: %i
HUMAN_LEADER = HP: %i | Class: Escape Leader | Escape Coins: %i
HUMAN_LEADER_COMMAS = HP: %s | Class: Escape Leader | Escape Coins: %i
HUMAN = HP: %i | Class: Human | Escape Coins: %i
HUMAN_COMMAS = HP: %s | Class: Human | Escape Coins: %i
BUY_ENABLED = !tYour menu has been re-enabled!y.
RE_ENABLE_MENU = !tsay /enable or press M to enable your buy menu!y.
ALREADY_BOUGHT = !tYou already bought Primary and Secondary Weapons!y!
DEAD_CANT_BUY_WEAPON = !tYou can't buy when you're dead!y.
NO_BUY_ZOMBIE = !tYou can't buy when you're Zombie!y.
BUY_MENU_TIME_EXPIRED = !tBuy menu time has expired!y.
MENU_PRIMARY_TITLE = Primary Weapons
MENU_SECONDARY_TITLE = Secondary Weapons
MENU_AUTOSELECT = Remember?
SAVE_YES = Yes
SAVE_NO = No
NEXT = Next
BACK = Back
EXIT = Exit
MAIN_MENU_TITLE = [ZE] Main Menu
MENU_EXTRABUY = Buy Extra Items
MENU_WEAPONBUY = Buy Weapons
MENU_WEAPONBUY_RE_ENABLE = Re-enable Buy Weapons
BUY_EXTRAITEM = Extra Items
NO_EXTRA_ITEMS = !tNo extra items are currently available to you!y.
ITEM_LIMIT = \w[\r%i\d|\r%i\w]
ITEM_LEVEL = \w[\rLevel\d: \r%i\w]
ITEM_VIP = \w(\rVIP\w)
Unfortunately this game does not support Arabic
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Muhammet20
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#13
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by Muhammet20 » 4 years ago
SexY DeviL CJ wrote: ↑5 years ago
Raheem wrote: ↑5 years ago
Example: No Enough Players --> कोई पर्याप्त खिलाड़ी नहीं
That's why.
Bro No One Will Use "कोई पर्याप्त खिलाड़ी नहीं" its like Traditional Hindi (Which we Write In Our Books) And While Chatting Or Talking
No Enough Players --> कोई पर्याप्त खिलाड़ी नहीं
No Enough Players --> Khelne Ke Liye Players Nahi Hai
Its Same You Can Ask Sam Oye Bhai Bata xD Aisi Hindi Me Mod Translate Karke Koi Nahi Khelega xD[username|#CC6600|bold|105]sam_bhosale4[/username]
हैलो मैं कैसे मदद कर सकता हूं?
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z0h1r-LK
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#14
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by z0h1r-LK » 4 years ago
Are language arabic work in game counter strike 1.6
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Raheem
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#15
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by Raheem » 4 years ago
Arabic not supported in any version of counter-strikes, i made plugin long time ago to enable you chat Arabic in the game:
http://zppv.boards.net/thread/1644/arab ... x-cs1-amxx
You can make the translation but will use it in the form resulted form this website:
http://www.arabic-keyboard.org/photoshop-arabic/
Like if you need to translate:
عدد الاعبين
It will be in the lang file:
ﻦﻴﺒﻋﻻﺍ ﺩﺪﻋ
But anyway as no official support for Arabic, i think won't be good idea to make but you can make it as i told you.
He who fails to plan is planning to fail
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Muhammet20
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#16
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by Muhammet20 » 4 years ago
ik bro and i'am sad to hear this
maybe valve don't love arabians
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Raheem
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#17
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by Raheem » 4 years ago
Muhammet20 wrote: ↑4 years ago
ik bro and i'am sad to hear this
maybe valve don't love arabians
LOL yes, this is fact.
He who fails to plan is planning to fail
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Muhammet20
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#18
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by Muhammet20 » 4 years ago
translated from Turkish , i know some peoples here know i'am Syrian but i live in Turkey i know Turkish Language good
Code: Select all
[tr]
NO_ENOUGH_PLAYERS = !tYeterli Oyuncular Yok!y. !t%i Gereklidir!y.
RUN_NOTICE = Kacmaya Hazir Ol. %i Saniye Sonra Kac !
ZOMBIE_RELEASE = Zombiler: %i Saniye Sonra Serbest Edilecekler !
READY_TO_RUN = !tKacmaya Hazirmisin!y? !gIyi Sanslar !y:)
ESCAPE_SUCCESS = Kacis Basarili!
ESCAPE_FAIL = Kacis Basarisiz!
START_GAME = Oyun Basliyor!
INFECTION_NOTICE = %s Enfektledi %s !
SCORE_MESSAGE = Zombiler VS Insanlar^n %i --------- %i
NO_WINNER = Kacis Esit!
RANK_INFO = [HAYATTA KALMA MASTER'i]^n[1inci] - %s^n[2inci] - %s^n[3uncu] - %s
RANK_INFO_LEADER = [Kacis Lideri]^n%s
COINS_INFO = !tMevcut Kacis Paralariniz!y: !g%i
ESCAPE_SUCCESS_COINS = !tKacis Basarili!y: !t+!g%i !tKacis Paralar!y!
HUMAN_INFECTED_COINS = !tInsan Enfektledin!y: !t+!g%i !tKacis Paralar!y!
ZOMBIE_SPEC = Sununda Izliyorsunuz: %s^nSaglik: %i^nSinif: Zombi^nKacis Paralar: %i
ZOMBIE_SPEC_COMMAS = Sununda Izliyorsunuz: %s^nSaglik: %s^nSinif: Zombi^nKacis Paralar: %i
HUMAN_SPEC = Sununda Izliyorsunuz: %s^nSaglik: %i^nSinif: Human^nKacis Paralar: %i
HUMAN_SPEC_COMMAS = Sununda Izliyorsunuz: %s^nSaglik: %s^nSinif: Human^nKacis Paralar: %i
HUMAN_SPEC_LEADER = Sununda Izliyorsunuz: %s^nSaglik: %i^nSinif: Escape Leader^nKacis Paralar: %i
HUMAN_SPEC_COMMAS_LEADER = Sununda Izliyorsunuz: %s^nSaglik: %s^nSinif: Escape Leader^nKacis Paralar: %i
ZOMBIE = Saglik: %i | Sinif: Zombi | Kacis Paralar: %i
ZOMBIE_COMMAS = Saglik: %s | Sinif: Zombi | Kacis Paralar: %i
HUMAN_LEADER = Saglik: %i | Sinif: Escape Leader | Kacis Paralar: %i
HUMAN_LEADER_COMMAS = Saglik: %s | Sinif: Escape Leader | Kacis Paralar: %i
HUMAN = Saglik: %i | Sinif: Human | Kacis Paralar: %i
HUMAN_COMMAS = Saglik: %s | Sinif: Human | Kacis Paralar: %i
BUY_ENABLED = !tSenin menu'n bir daha Etkinlesmis!y.
RE_ENABLE_MENU = !tMenu'yu bir daha Etkinlestirmek icin /enable yaz yada M'ye bas!y.
ALREADY_BOUGHT = !tSen gercekten bir silah Almissin!y!
DEAD_CANT_BUY_WEAPON = !tOlmusken bir silah Alamazsin!y.
NO_BUY_ZOMBIE = !tZombie'iken silah Alamazsin!y.
BUY_MENU_TIME_EXPIRED = !tSilah alma menu'su vakti bitti!y.
MENU_PRIMARY_TITLE = Birincil Silahlar
MENU_SECONDARY_TITLE = Ikincil Silahlar
MENU_AUTOSELECT = Hatirla?
SAVE_YES = Evet
SAVE_NO = Hayir
NEXT = Sonraki
BACK = Onceki
EXIT = Exit
MAIN_MENU_TITLE = [ZE] Ana Menu
MENU_EXTRABUY = Extra Ogeler Al
MENU_WEAPONBUY = Silah Al
MENU_WEAPONBUY_RE_ENABLE = Silah Alma Menu'su Etkinlestir
BUY_EXTRAITEM = Extra Ogeler
NO_EXTRA_ITEMS = !tSu anda sana Extra Ogeler Yok!y.
ITEM_LIMIT = \w[\r%i\d|\r%i\w]
ITEM_LEVEL = \w[\rSeviye\d: \r%i\w]
ITEM_VIP = \w(\rVIP\w)
Last edited by
Muhammet20 4 years ago, edited 1 time in total.
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Raheem
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#19
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by Raheem » 4 years ago
Not a problem as you know this language, will be added next version.
He who fails to plan is planning to fail
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