Nemesis Roar
• Description:
This addition gives NEMESIS special ability that when activates it, Nemesis screams and deals damage to all the humans around him.
• Screenshots:
• Installation && Instructions:
Compile plug-in with AMX Mod X v1.10.0.5467 or newer.
Copy translation keys in
zombie_escape.txt
in section[en]
.
Copy settings and put them in
zombie_escape.ini
.
• Translation Keys:
- MSG_ROARING_ENABLED = "You can do !tRoaring!y now !"
- MSG_ROARING_DISABLED = "Wait !g%0.1f!y for re-enable !tRoaring!y ability !"
- MSG_ROARING_COOLDOWN = "Wait %0.1f to re-enable Roaring ability !"
• Console Variables:
- ze_nemesis_roaring 1 // Nemesis Roaring ability (1 = Enabled | 0 = Disabled).
- ze_nemesis_roaring_period "3.0" // Nemesis Roaring period (0.1 = Minimum).
- ze_nemesis_roaring_damage "1.0" // Nemesis Roaring damage per 0.1s (Default = 1.0).
- ze_nemesis_roaring_radius "200.0" // Nemesis Roaring radius (0..4096).
- ze_nemesis_roaring_cooldown "15.0" // Delay before re-enable Roaring ability (0.0 = Immediately).
- ze_nemesis_roaring_eff_red 200 // Nemesis Roaring effect Red (0..255).
- ze_nemesis_roaring_eff_green 0 // Nemesis Roaring effect Green (0..255).
- ze_nemesis_roaring_eff_blue 0 // Nemesis Roaring effect Blue (0..255).
• INI Settings:
- [Sounds]
- NEMESIS_ROARING = garg/gar_die1.wav, garg/gar_attack1.wav
• Downloads: