Zombie Escape Releases
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thank! and the last question, after the change of maps are reset to zero bitcoins
Hmm, You are using version 1.2? If yes i advice you to use latest Escape Coin plugin that in the github which will be released in version 1.3 as it have temporary fix for this issue. And for levels also make sure you are using latest version.
He who fails to plan is planning to fail
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I use plugins from here
escapers-zone.net/viewtopic.php?f=6&t=62
SCRIPTING.ZIP
there as I understand the new plugin version?
Yes and on github not found ze_level_system
escapers-zone.net/viewtopic.php?f=6&t=62
SCRIPTING.ZIP
there as I understand the new plugin version?
Yes and on github not found ze_level_system
He who fails to plan is planning to fail
Raheem i used ur full linux pack
But my other mods were crashing
And many errors were coming for ./hlds_run of Rehlds thats why
But my other mods were crashing
And many errors were coming for ./hlds_run of Rehlds thats why
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thank
and where take an updated level of system ?
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In the GamePlay Section
Nobody Is That Busy If They Make Time
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- Veteran Member
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Removed ReAPI includes from the release.
Will this have any effect ?
Nice update can't wait to test it tomorrow on local server
Nobody Is That Busy If They Make Time
I mean we removed reapi .inc files from addons.zip it's not needed, one can find them in the compiler.
He who fails to plan is planning to fail
Nice Work. Thank you i will try it
I forget two things, So i updated the v1.3 with 2 things:
1. Fixed ze_user_infected_pre() forward: Fix on GitHub
2. Fixed MySQL in coins system, increased array for users ids: Fix on GitHub
Please make sure to update your Mod with these simple fixes.
1. Fixed ze_user_infected_pre() forward: Fix on GitHub
2. Fixed MySQL in coins system, increased array for users ids: Fix on GitHub
Please make sure to update your Mod with these simple fixes.
He who fails to plan is planning to fail
Hey,
I don't test w_ model that is already placed on map but i tested when he throw them. So insert this fix and used ReAPI engine function to set view/weapon models.
1. Fixed w_ Model: Fix on GitHub
2. Optimize setting weapon models: Fix on GitHub
Please update your Mod, I'll update main addons with these fixes soon.
Thanks for karan for reporting this.
I don't test w_ model that is already placed on map but i tested when he throw them. So insert this fix and used ReAPI engine function to set view/weapon models.
1. Fixed w_ Model: Fix on GitHub
2. Optimize setting weapon models: Fix on GitHub
Please update your Mod, I'll update main addons with these fixes soon.
Thanks for karan for reporting this.
He who fails to plan is planning to fail
Updated .zip files with latest changes on GitHub.
He who fails to plan is planning to fail
raheem bro i think u need to checkout Fire nades code again cause its not working properly,
i can see the W_ model but fire nade is not blasting after i updated its code with this fixes
And THANKS for Frost nade fix its working fine..
i can see the W_ model but fire nade is not blasting after i updated its code with this fixes
And THANKS for Frost nade fix its working fine..
I tested it and it exploded successfully. I don't understand maybe there is another plugin cause this.
You can test the fire one i posted on a pure Mod and see how it's going (Windows Full Pack or Linux Full Pack).
You can test the fire one i posted on a pure Mod and see how it's going (Windows Full Pack or Linux Full Pack).
He who fails to plan is planning to fail
ok
Can you give me the new vip.txt server not making it for some reason. When i do /getvip says in window vip.txt because the file does not exist.
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