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Re: Zombie Escape Releases

Posted: 19 May 2020, 19:04
by Raheem
Maroki wrote: 3 years ago Raheem can you creat the ze v2.0 add new extras zclass retextures new sounds
Maybe you try this viewtopic.php?f=15&t=3223

Re: Zombie Escape Releases

Posted: 14 Jun 2020, 18:23
by 3445
Why these errors & How to fix
Spoiler!
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_core.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "amx_settings_api.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "cs_weap_models_api.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_block_events_messages.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_effects_messages.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_nightvision_lighting.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_effects_frags.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_effects_weather.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_coins_system.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_hud_info.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_weapon_menu.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_main_menu.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_items_manager.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_items_escape_coins.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_items_limit.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_madness.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_fire.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_frost.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_extra_fire_nade.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_extra_frost_nade.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_resources.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_countdown.amxx")
[18:14:25] L 06/14/2020 - 18:14:25: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_zombie_sounds.amxx")
[18:14:26] execing game.cfg
Using AMXX 1.8.2

Re: Zombie Escape Releases

Posted: 15 Jun 2020, 05:49
by Night Fury
The mod requires AMXMODX 183 in order to work. Compile the plugins locally using version 183.

Re: Zombie Escape Releases

Posted: 15 Jul 2020, 02:40
by Evillious Energy
Raheem wrote: 7 years ago It's not dangerous or anything but i don't know why chrome block it. Anyway i found another site i'll use it's not blocked by chrome. I'll upload the resources to it.

-Edit:

Ok, I uploaded to the new site it's pCloud.com, For me it's not blocked by Chrome or Mozila so test it and tell me what happen for you.

Link:

Resources.ZIP
Resources

Also report me the speed if it's high or low. Thanks.
what is this pcloud for :o :shock: :shock:

Re: Zombie Escape Releases

Posted: 23 Jul 2020, 09:47
by Shadows Adi
Great work!

Romanian Translation:

Code: Select all

[ro]
NO_ENOUGH_PLAYERS = !tPrea putini jucatori!y. !tJucatori necesari!y: !t%i!y.
RUN_NOTICE = Fiti gata pentru evadare. Fugiti Dupa %i Secunde !
ZOMBIE_RELEASE = Zombii Vor fi eliberati peste: %i Secunde !
READY_TO_RUN = !tEsti gata pentru fuga!y? !gMult noroc !y:)
ESCAPE_SUCCESS = Evadare cu Succes!
ESCAPE_FAIL = Evadare Esuata!
START_GAME = Incepe Jocul!
INFECTION_NOTICE = %s l-a infectat pe %s !
SCORE_MESSAGE = Zombii VS Oameni^n %i --------- %i
NO_WINNER = Egalitate!
RANK_INFO = [MAESTRII SUPRAVIETUITORI]^n[1st] - %s^n[2nd] - %s^n[3rd] - %s
RANK_INFO_LEADER = [Liderul Evadarii]^n%s

COINS_INFO = !tAi!y !g%i !yEscape Coins!t!
ESCAPE_SUCCESS_COINS = !tEvadare cu Succes!y: !t+!g%i !tEscape Coins!y!
HUMAN_INFECTED_COINS = !tOameni Infectati!y: !t+!g%i !tEscape Coins!y!

ZOMBIE_SPEC = Spectatezi pe: %s^nHP: %i^nClasa: Zombi^nEscape Coins: %i
ZOMBIE_SPEC_COMMAS = Spectatezi pe: %s^nHP: %s^nClasa: Zombi^nEscape Coins: %i

HUMAN_SPEC = Spectatezi pe: %s^nHP: %i^nClasa: Om^nEscape Coins: %i
HUMAN_SPEC_COMMAS = Spectatezi pe: %s^nHP: %s^nClasa: Om^nEscape Coins: %i

HUMAN_SPEC_LEADER = Spectatezi pe: %s^nHP: %i^nClasa: Liderul Evadarii^nEscape Coins: %i
HUMAN_SPEC_COMMAS_LEADER = Spectatezi pe: %s^nHP: %s^nClasa: Liderul Evadarii^nEscape Coins: %i

ZOMBIE = HP: %i | Clasa: Zombi | Escape Coins: %i
ZOMBIE_COMMAS = HP: %s | Clasa: Zombi | Escape Coins: %i

HUMAN_LEADER = HP: %i | Clasa:Liderul Evadarii | Escape Coins: %i
HUMAN_LEADER_COMMAS = HP: %s | Clasa: Liderul Evadarii | Escape Coins: %i

HUMAN = HP: %i | Clasa: Om | Escape Coins: %i
HUMAN_COMMAS = HP: %s | Clasa: Om | Escape Coins: %i

BUY_ENABLED = !tMeniul tau a fost reactivat!y.
RE_ENABLE_MENU = !tTasteaza in chat /enable sau apasa tasta M pentru a reactiva Meniul Pentru Arme!y.
ALREADY_BOUGHT = !tDeja ti-ai cumparat armele Secundare si Primare!y!
DEAD_CANT_BUY_WEAPON = !tNu poti cumpara cand esti mort!y.
NO_BUY_ZOMBIE = !tNu poti cumpara cand esti Zombi!y.
BUY_MENU_TIME_EXPIRED = !tDurata de cumparare a expirat!y.
MENU_PRIMARY_TITLE = Arme Primare
MENU_SECONDARY_TITLE = Arme Secundare
MENU_AUTOSELECT = Tine minte?
SAVE_YES = Da
SAVE_NO = Nu
NEXT = Urmatorul
BACK = Inapoi
EXIT = Iesire

MAIN_MENU_TITLE = [ZE] Meniul principal
MENU_EXTRABUY = Cumpara Obiecte Extra
MENU_WEAPONBUY = Cumpara Arme
MENU_WEAPONBUY_RE_ENABLE = Reactiveaza Meniul de Arme

BUY_EXTRAITEM = Obiecte Extra
NO_EXTRA_ITEMS = !tNiciun obiect extra disponibil pentru tine acum!y.

ITEM_LIMIT = \w[\r%i\d|\r%i\w]
ITEM_LEVEL = \w[\rNivel\d: \r%i\w]
ITEM_VIP = \w(\rVIP\w)

Re: Zombie Escape Releases

Posted: 01 Sep 2020, 20:52
by Raheem
Evillious Energy wrote: 3 years ago
Raheem wrote: 7 years ago It's not dangerous or anything but i don't know why chrome block it. Anyway i found another site i'll use it's not blocked by chrome. I'll upload the resources to it.

-Edit:

Ok, I uploaded to the new site it's pCloud.com, For me it's not blocked by Chrome or Mozila so test it and tell me what happen for you.

Link:

Resources.ZIP
Resources

Also report me the speed if it's high or low. Thanks.
what is this pcloud for :o :shock: :shock:
I think it was website for file uploads, at first when we lanuced Escapers-Zone website there was no space on the host because it was free, but now you can directly upload the file as attachment and it will be stored directly in our host.
Shadows Adi wrote: 3 years ago Great work!

Romanian Translation:

Code: Select all

[ro]
NO_ENOUGH_PLAYERS = !tPrea putini jucatori!y. !tJucatori necesari!y: !t%i!y.
RUN_NOTICE = Fiti gata pentru evadare. Fugiti Dupa %i Secunde !
ZOMBIE_RELEASE = Zombii Vor fi eliberati peste: %i Secunde !
READY_TO_RUN = !tEsti gata pentru fuga!y? !gMult noroc !y:)
ESCAPE_SUCCESS = Evadare cu Succes!
ESCAPE_FAIL = Evadare Esuata!
START_GAME = Incepe Jocul!
INFECTION_NOTICE = %s l-a infectat pe %s !
SCORE_MESSAGE = Zombii VS Oameni^n %i --------- %i
NO_WINNER = Egalitate!
RANK_INFO = [MAESTRII SUPRAVIETUITORI]^n[1st] - %s^n[2nd] - %s^n[3rd] - %s
RANK_INFO_LEADER = [Liderul Evadarii]^n%s

COINS_INFO = !tAi!y !g%i !yEscape Coins!t!
ESCAPE_SUCCESS_COINS = !tEvadare cu Succes!y: !t+!g%i !tEscape Coins!y!
HUMAN_INFECTED_COINS = !tOameni Infectati!y: !t+!g%i !tEscape Coins!y!

ZOMBIE_SPEC = Spectatezi pe: %s^nHP: %i^nClasa: Zombi^nEscape Coins: %i
ZOMBIE_SPEC_COMMAS = Spectatezi pe: %s^nHP: %s^nClasa: Zombi^nEscape Coins: %i

HUMAN_SPEC = Spectatezi pe: %s^nHP: %i^nClasa: Om^nEscape Coins: %i
HUMAN_SPEC_COMMAS = Spectatezi pe: %s^nHP: %s^nClasa: Om^nEscape Coins: %i

HUMAN_SPEC_LEADER = Spectatezi pe: %s^nHP: %i^nClasa: Liderul Evadarii^nEscape Coins: %i
HUMAN_SPEC_COMMAS_LEADER = Spectatezi pe: %s^nHP: %s^nClasa: Liderul Evadarii^nEscape Coins: %i

ZOMBIE = HP: %i | Clasa: Zombi | Escape Coins: %i
ZOMBIE_COMMAS = HP: %s | Clasa: Zombi | Escape Coins: %i

HUMAN_LEADER = HP: %i | Clasa:Liderul Evadarii | Escape Coins: %i
HUMAN_LEADER_COMMAS = HP: %s | Clasa: Liderul Evadarii | Escape Coins: %i

HUMAN = HP: %i | Clasa: Om | Escape Coins: %i
HUMAN_COMMAS = HP: %s | Clasa: Om | Escape Coins: %i

BUY_ENABLED = !tMeniul tau a fost reactivat!y.
RE_ENABLE_MENU = !tTasteaza in chat /enable sau apasa tasta M pentru a reactiva Meniul Pentru Arme!y.
ALREADY_BOUGHT = !tDeja ti-ai cumparat armele Secundare si Primare!y!
DEAD_CANT_BUY_WEAPON = !tNu poti cumpara cand esti mort!y.
NO_BUY_ZOMBIE = !tNu poti cumpara cand esti Zombi!y.
BUY_MENU_TIME_EXPIRED = !tDurata de cumparare a expirat!y.
MENU_PRIMARY_TITLE = Arme Primare
MENU_SECONDARY_TITLE = Arme Secundare
MENU_AUTOSELECT = Tine minte?
SAVE_YES = Da
SAVE_NO = Nu
NEXT = Urmatorul
BACK = Inapoi
EXIT = Iesire

MAIN_MENU_TITLE = [ZE] Meniul principal
MENU_EXTRABUY = Cumpara Obiecte Extra
MENU_WEAPONBUY = Cumpara Arme
MENU_WEAPONBUY_RE_ENABLE = Reactiveaza Meniul de Arme

BUY_EXTRAITEM = Obiecte Extra
NO_EXTRA_ITEMS = !tNiciun obiect extra disponibil pentru tine acum!y.

ITEM_LIMIT = \w[\r%i\d|\r%i\w]
ITEM_LEVEL = \w[\rNivel\d: \r%i\w]
ITEM_VIP = \w(\rVIP\w)
Thank you, will be added next version.

Re: Zombie Escape Releases

Posted: 20 Nov 2020, 16:00
by Raheem
Image has been released.

Changes on github: https://github.com/raheem-cs/Zombie-Esc ... its/master

It's recommended to update your version.

Re: Zombie Escape Releases

Posted: 25 Nov 2020, 21:23
by Raheem
There was small bug detected by [mention]Luxurious[/mention], I fixed it and reuploaded the release files. Please reupdate. And sorry for this, no concentration while coding :roll:

Use also latest compiler: https://www.escapers-zone.net/viewtopic.php?f=6&t=221

Message Win (New Suggestions) (Not Bug)

Posted: 01 Dec 2020, 17:23
by z0h1r-LK
I see code print message win in ze_core.sma (ESCAPE_FAIL && ESCAPE_SUCCESS) are duplicate in more lines
I suggest add it
Like this :

  1. new g_pCvarMsgWin, Float:g_CvarRoundEnd
  2. new g_iSyncHUDMsg
  3.  
  4. public plugin_init()
  5. {
  6.     // ...
  7.     g_pCvarMsgWin = register_cvar("ze_message_win", "0")
  8.  
  9.     // Set Values
  10.     g_iSyncHUDMsg = CreateHudSyncObj( )
  11. }
  12.  
  13. public plugin_cfg()
  14. {
  15.     // Get value
  16.     g_CvarRoundEnd = get_cvar_float("ze_roundend_delay")
  17. }
  18.  
  19. public EscapeFail()
  20. {
  21.     // Type Print
  22.     switch(get_pcvar_num(g_pCvarMsgWin))
  23.     {
  24.         case 0: {   // Normal
  25.             client_print(0, print_center, "%L", LANG_PLAYER, "ESCAPE_FAIL")
  26.         }
  27.  
  28.         case 1: {   // Hud
  29.             set_hudmessage(255, 0, 0, -1.0, 0.30, 1, g_CvarRoundEnd, g_CvarRoundEnd, 0.0, 0.0, 1)
  30.             ShowSyncHudMsg(0, g_iSyncHUDMsg, "%L", LANG_PLAYER, "ESCAPE_FAIL")
  31.         }
  32.  
  33.         case 2: {   // Director HUD
  34.             set_dhudmessage(255, 0, 0, -1.0, 0.25, 1, g_CvarRoundEnd, g_CvarRoundEnd, 0.0, 0.0)
  35.             show_dhudmessage(0, "%L", LANG_PLAYER, "ESCAPE_FAIL")
  36.         }
  37.  
  38.         default: set_pcvar_num(g_pCvarMsgWin, 0)
  39.     }
  40. }
  41.  
  42. public EscapeSuccess()
  43. {
  44.     // Type Print
  45.     switch(get_pcvar_num(g_pCvarMsgWin))
  46.     {
  47.         case 0: {   // Normal
  48.             client_print(0, print_center, "%L", LANG_PLAYER, "ESCAPE_SUCCESS")
  49.         }
  50.  
  51.         case 1: {   // Hud
  52.             set_hudmessage(0, 0, 255, -1.0, 0.30, 1, g_CvarRoundEnd, g_CvarRoundEnd, 0.0, 0.0, 1)
  53.             ShowSyncHudMsg(0, g_iSyncHUDMsg, "%L", LANG_PLAYER, "ESCAPE_SUCCESS")
  54.         }
  55.  
  56.         case 2: {   // Director HUD
  57.             set_dhudmessage(0, 0, 255, -1.0, 0.25, 1, g_CvarRoundEnd, g_CvarRoundEnd, 0.0, 0.0)
  58.             show_dhudmessage(0, "%L", LANG_PLAYER, "ESCAPE_SUCCESS")
  59.         }
  60.  
  61.         default: set_pcvar_num(g_pCvarMsgWin, 0)
  62.     }
  63. }

Re: Message Win (New Suggestions) (Not Bug)

Posted: 03 Dec 2020, 04:14
by Raheem
In latest version round end forward is called only one time, this fix suggested and implemented by [mention]Night Fury[/mention]. Also you say what you post is optimization for message win? or another idea?

Re: Message Win (New Suggestions) (Not Bug)

Posted: 03 Dec 2020, 19:11
by z0h1r-LK
Raheem wrote: 3 years ago In latest version round end forward is called only one time, this fix suggested and implemented by @Night Fury. Also you say what you post is optimization for message win? or another idea?
i mean to optimize message win :)
Because if owner of the server want change message win to dhud
like it :

-----------------------
Human Win
-----------------------
Just change print type from cvars

thanks for reading my suggestion !

Re: Message Win (New Suggestions) (Not Bug)

Posted: 05 Dec 2020, 08:06
by Raheem
Really good suggestion and it's accepted and will be added to the next version 1.7

Re: Zombie Escape Releases

Posted: 01 Jan 2021, 16:23
by PunisheR
My suggestion is add nemesis, survivor gamemode

Re: Zombie Escape Releases

Posted: 02 Jan 2021, 17:50
by z0h1r-LK
PunisheR wrote: 3 years ago My suggestion is add nemesis, survivor gamemode
i work on nemesis round.
survivor not compatible with mod

Re: Zombie Escape Releases

Posted: 30 Jun 2021, 04:39
by NOVA
Some Suggestions for Mod ( if any of the suggestion's already Exist Than Don't Mind )

- Add Natives for Changing value of Global Limits of any Particular Item
- Add Zombie idle , Idle Last Sound ( for last zombie )
- Add Cvar to Ze Sounds to stop any particular Sounds
- Add Natives for Geting Zombie Speed ( I Don't know if it exist xD)
- Some Forwards Before and After Extra item Menu Open ( Not Item pre and post selected )
- Some Forwards Before and After Weapon Buy Menu Open
- Some Natives to Release Zombies ( This Can be Some condition in which any event started and the Zombie Are Not released )
- Mode- Choose Zm while Running .... xD
- Some Coustom Weapon Knock Back system ?

if More I Will Let you know :D

Re: Zombie Escape Releases

Posted: 05 Jul 2021, 07:15
by FlizzyPro_123
i try and not work
please help me.

Re: Zombie Escape Releases

Posted: 11 Jul 2021, 15:53
by wbyokomo
Wow i am late, good to see a mod that utilize reverse engineering hlds and game dll. Good job by the way ;)

Re: Zombie Escape Releases

Posted: 13 Jul 2021, 18:40
by Raheem
NOVA wrote: 2 years ago Some Suggestions for Mod ( if any of the suggestion's already Exist Than Don't Mind )

- Add Natives for Changing value of Global Limits of any Particular Item
- Add Zombie idle , Idle Last Sound ( for last zombie )
- Add Cvar to Ze Sounds to stop any particular Sounds
- Add Natives for Geting Zombie Speed ( I Don't know if it exist xD)
- Some Forwards Before and After Extra item Menu Open ( Not Item pre and post selected )
- Some Forwards Before and After Weapon Buy Menu Open
- Some Natives to Release Zombies ( This Can be Some condition in which any event started and the Zombie Are Not released )
- Mode- Choose Zm while Running .... xD
- Some Coustom Weapon Knock Back system ?

if More I Will Let you know :D
Bro post your suggestion here: viewtopic.php?f=23&p=11886
FlizzyPro_123 wrote: 2 years ago i try and not work
please help me.
Please try windows full pack: viewtopic.php?f=6&t=59
wbyokomo wrote: 2 years ago Wow i am late, good to see a mod that utilize reverse engineering hlds and game dll. Good job by the way ;)
Oh, hello [mention]wbyokomo[/mention] you are the one who helped us in 2017 and told us about ReAPI if you remember on ZPPV :). Your name still in the credit list: viewtopic.php?f=7&t=14.

Re: Zombie Escape Releases

Posted: 18 Jul 2021, 07:25
by FlizzyPro_123
pls help me im use amxmodx 1.8.2 then i put this addon to cstrike and i try it, but not work

Re: Zombie Escape Releases

Posted: 20 Jul 2021, 18:42
by Raheem
FlizzyPro_123 wrote: 2 years ago pls help me im use amxmodx 1.8.2 then i put this addon to cstrike and i try it, but not work
Our Mod works only with AMXMODX >= 1.8.3
Please check: viewtopic.php?f=7&t=9