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Re: Zombie Escape Releases
Posted: 23 Jul 2021, 09:08
by wbyokomo
Just my opinion, how about to start using amxmodx 1.10
i used that version on my 3 HLDS, seems nothing critical error yet. My server don't have many player, but we need to test on server that always full house.
Re: Zombie Escape Releases
Posted: 27 Jul 2021, 20:26
by th3fla
you remove task for setting speed for zombies in every new round so if you return ZE_STOP in ze_game_started_pre forward the task will not be created again so ze_set_zombie_speed will not work
Re: Zombie Escape Releases
Posted: 28 Jul 2021, 10:18
by FlizzyPro_123
bro the download link not work:
teamcity.rehlds.org
it says "This site cant be reached"
@Raheem Please help me
Re: Zombie Escape Releases
Posted: 04 Aug 2021, 11:24
by Raheem
wbyokomo wrote: ↑2 years ago
Just my opinion, how about to start using amxmodx 1.10
i used that version on my 3 HLDS, seems nothing critical error yet. My server don't have many player, but we need to test on server that always full house.
Yes, bro but you know that many bugs/issues are fixed in the latest version, for this reason using the latest version will be best. Also, there are some new features in the latest AMXX like
print_chat_color
. I'm wondering how AMXX v1.1 works without issues
.
th3fla wrote: ↑2 years ago
you remove task for setting speed for zombies in every new round so if you return ZE_STOP in ze_game_started_pre forward the task will not be created again so ze_set_zombie_speed will not work
I do not understand what you trying to do. Please explain what you wanna do.
FlizzyPro_123 wrote: ↑2 years ago
bro the download link not work:
teamcity.rehlds.org
it says "This site cant be reached"
@Raheem Please help me
Latest ReHLDS:
Latest ReGameDLL:
Latest ReAPI:
Just download them from GitHub.
Re: Zombie Escape Releases
Posted: 10 Aug 2021, 03:01
by wbyokomo
th3fla wrote: ↑2 years ago
you remove task for setting speed for zombies in every new round so if you return ZE_STOP in ze_game_started_pre forward the task will not be created again so ze_set_zombie_speed will not work
What i understand about this post is when we block the ze_game_started_pre, the set zombie speed is failed. So we need to manually set zombie speed after that.
Re: Zombie Escape Releases
Posted: 10 Aug 2021, 03:19
by wbyokomo
Raheem wrote: ↑2 years ago
Yes, bro but you know that many bugs/issues are fixed in the latest version, for this reason using the latest version will be best. Also, there are some new features in the latest AMXX like
print_chat_color
. I'm wondering how AMXX v1.1 works without issues
.
The only issue i found in Amxmodx 1.10 is the client_print > print_center. This is not a bug actually, because amxmodx 1.10 design to follow up to date cs1.6 client. So only old cs1.6 nosteam client will see that fcuking %s text when print_center message appear. Mostly for stupid cswarzone build 4554 client. Seriously it's 2021 already they can start looking for a better cs1.6 client that don't use 3rd party client protector. Warzone included it own protector that control masterserver list to make money from it. So you use their client, they get money because server operator pay for boost. Then boosted server will be listed in the internet tab. Easy money right? they can add anything to your pc if they want.
So if your server is steam only then you dont need to fix it.
But if your server is running dproto/reunion then you need some kind of metamod plugin to fix that print_center issue. Just search for it.
Re: Zombie Escape Releases
Posted: 26 Aug 2021, 09:05
by Raheem
wbyokomo wrote: ↑2 years ago
th3fla wrote: ↑2 years ago
you remove task for setting speed for zombies in every new round so if you return ZE_STOP in ze_game_started_pre forward the task will not be created again so ze_set_zombie_speed will not work
What i understand about this post is when we block the ze_game_started_pre, the set zombie speed is failed. So we need to manually set zombie speed after that.
Alright, in this case, he can use the following natives to reset/set speed again for both zombies/humans:
- ze_reset_human_speed
- ze_reset_zombie_speed
- ze_set_zombie_speed
- ze_set_human_speed_factor
wbyokomo wrote: ↑2 years ago
Raheem wrote: ↑2 years ago
Yes, bro but you know that many bugs/issues are fixed in the latest version, for this reason using the latest version will be best. Also, there are some new features in the latest AMXX like
print_chat_color
. I'm wondering how AMXX v1.1 works without issues
.
The only issue i found in Amxmodx 1.10 is the client_print > print_center. This is not a bug actually, because amxmodx 1.10 design to follow up to date cs1.6 client. So only old cs1.6 nosteam client will see that fcuking %s text when print_center message appear. Mostly for stupid cswarzone build 4554 client. Seriously it's 2021 already they can start looking for a better cs1.6 client that don't use 3rd party client protector. Warzone included it own protector that control masterserver list to make money from it. So you use their client, they get money because server operator pay for boost. Then boosted server will be listed in the internet tab. Easy money right? they can add anything to your pc if they want.
So if your server is steam only then you dont need to fix it.
But if your server is running dproto/reunion then you need some kind of metamod plugin to fix that print_center issue. Just search for it.
The fix can be found here:
https://dev-cs.ru/resources/888/. This website requires registration to download it. Or the following fix direct from GitHub:
https://github.com/Hun1eR/Print-Center-Fix/releases.
Re: Zombie Escape Releases
Posted: 24 Jul 2022, 14:37
by z0h1r-LK
Updated v1.7
Re: Zombie Escape Releases
Posted: 24 Jul 2022, 23:17
by sPe3doN
Re: Zombie Escape Releases
Posted: 25 Jul 2022, 15:30
by z0h1r-LK
Thanks [mention]sPe3doN[/mention]
Re: Zombie Escape Releases
Posted: 11 Nov 2022, 20:21
by z0h1r-LK
v1.7.1 not released yet
Re: Zombie Escape Releases
Posted: 12 Jan 2023, 13:26
by z0h1r-LK
1.7 Cancelled
Re: Zombie Escape Releases
Posted: 25 Jan 2023, 15:42
by xxGamerxx
Re: Zombie Escape Releases
Posted: 01 Mar 2023, 19:42
by czirimbolo
Raheem, are you going to make some updates of zombie escape mod?
Re: Zombie Escape Releases
Posted: 03 Mar 2023, 07:56
by wbyokomo
Just a suggestion, i think its not a good idea to make a Full Pack (Windows / Linux), since Re Project always update.
How about to link to the original page and let server hoster learn how to install the mod, if you wanna host a server that mean you must know a basic stuffs about amxmodx.
Original Link:
+ ReHLDS --
https://github.com/dreamstalker/rehlds/releases
+ ReGameDLL --
https://github.com/s1lentq/ReGameDLL_CS/releases
+ Metamod-r --
https://github.com/theAsmodai/metamod-r/releases
+ ReAPI --
https://github.com/s1lentq/reapi/releases
+ AmxModX 1.10 (download Base Package & Counter-Strike) --
https://www.amxmodx.org/downloads-new.php?branch=master
+ (Optional) Print Center Fix --
https://github.com/hun1er/Print-Center-Fix/releases
Print Center Fix is only require if your server is allow nonsteam client. Actually only old client has this issue.
Re: Zombie Escape Releases
Posted: 01 Jul 2023, 20:14
by Raheem
Thanks for the suggestion bro.