Zombie Escape Releases

Official Releases
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johnnysins2000
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Re: Zombie Escape Releases

#51

Post by johnnysins2000 » 2 Years Ago

Raheem wrote:
2 Years Ago
About sound simply i see your server and i can say that problem from you. As you put Escape Success and Escape Fail sound duration longer than 3 or 4 seconds. They should be equal to the time the round will end in and i set it in all 4 or 3 seconds so the final sound shouldn't be higher than them. This which cause you some problems.

If you need to make the duration longer so you need to change the time that next round will start in after the round end. So you will need to do it form this line in the core plugin:
  • rg_round_end(3.0, WINSTATUS_TERRORISTS, ROUND_TERRORISTS_WIN, "") Change 3.0 to the new Duration.
  • rg_round_end(3.0, WINSTATUS_CTS, ROUND_CTS_WIN, "") Change 3.0 to the new Duration.
Well I never had sound Problem
But anyway Thnx For the command

Also tell that where Should he put this Command
Nobody Is That Busy If They Make Time :roll:

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Raheem
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#52

Post by Raheem » 2 Years Ago

You will have this problem if you change the round end sounds to sounds that is longer than 3 seconds. The two lines i stated not a command those are in the ze_core.sma So you will need to edit every one and then compile it again.

It's highly advisable if it's necessary to change sounds So, replace them with another ones but with same duration.
You don't know? Learn and you will know.

johnnysins2000
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#53

Post by johnnysins2000 » 2 Years Ago

Raheem wrote:
2 Years Ago
You will have this problem if you change the round end sounds to sounds that is longer than 3 seconds. The two lines i stated not a command those are in the ze_core.sma So you will need to edit every one and then compile it again.

It's highly advisable if it's necessary to change sounds So, replace them with another ones but with same duration.

DO U KNOW HOW I SOLVE MY Sounds Problem ? I don't edit the ini file only

I edit ini file and sma file so sounds work properly

And one more question ?

This command rg_end_round

It has 3.0 value

If I change this 3.0 value to 9.0 or 14.0

Because some sounds U know like have Higher duration like 9.0 or 14.0 and not 3.0

Will this Allow the Sound in the end of the round to run a littler longer than 3.0 seconds ?
Nobody Is That Busy If They Make Time :roll:

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Raheem
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#54

Post by Raheem » 2 Years Ago

Yes you need to change it to the sound time. So if the sound you put is 9.0 seconds so set it to 9.0
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sam_bhosale4
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#55

Post by sam_bhosale4 » 2 Years Ago

Found Bug which is probably the plugin bug.
In this bug, Few humans gets invincible, Cant hit human cant infect human at all..This bug is showing up once in every two-three rounds! Please look into it and fix it soon!
Thanks!
-=SeRious-GaminG|Zombie Escape[Alien vs. Predator]|Asia=-
206.189.132.169:40000
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Raheem
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#56

Post by Raheem » 2 Years Ago

So you was testing with bots? Or real players and this bug happens? If they were real players so i'll fix this problem as soon as possible.
You don't know? Learn and you will know.

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sam_bhosale4
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#57

Post by sam_bhosale4 » 2 Years Ago

Raheem wrote:
2 Years Ago
So you was testing with bots? Or real players and this bug happens? If they were real players so i'll fix this problem as soon as possible.
No bots! Only players on server!
Please fix asap as its making problem in mod.
Thanks
-=SeRious-GaminG|Zombie Escape[Alien vs. Predator]|Asia=-
206.189.132.169:40000
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#58

Post by Raheem » 2 Years Ago

I get this bug many times but i was thinking it's from bots as i was testing with them. So you now confirmed that this is a general problem. And because this problem not come regurally you may get it sometimes and other times no so i don't know the problem from where now. But for me there is 1 things i suspect to cause this problem Fw_TraceAttack_Pre() Forward I'll review it again but when i get time. And test much times to confirm that this problem solved.

Maybe problem from ReAPI so i'll test using Hamsandawich and for you Please UPDATE your ReAPI and ReGameDLL for now and see what will happen.
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sam_bhosale4
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#59

Post by sam_bhosale4 » 2 Years Ago

Raheem wrote:
2 Years Ago
I get this bug many times but i was thinking it's from bots as i was testing with them. So you now confirmed that this is a general problem. And because this problem not come regurally you may get it sometimes and other times no so i don't know the problem from where now. But for me there is 1 things i suspect to cause this problem Fw_TraceAttack_Pre() Forward I'll review it again but when i get time. And test much times to confirm that this problem solved.

Maybe problem from ReAPI so i'll test using Hamsandawich and for you Please UPDATE your ReAPI and ReGameDLL for now and see what will happen.
UPDATE your ReAPI and ReGameDLL is updated already! and ill be waiting for fix! thanks!
-=SeRious-GaminG|Zombie Escape[Alien vs. Predator]|Asia=-
206.189.132.169:40000
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johnnysins2000
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#60

Post by johnnysins2000 » 2 Years Ago

Which invincible bug is he talking about Raheem?
Nobody Is That Busy If They Make Time :roll:

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