Your ideas for v1.5

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Raheem
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Your ideas for v1.5

#1

Post by Raheem » 4 years ago

Hey members :smiley:,

We will move to version 1.5 very soooon :D, and in this topic you need to post:
  1. Any bug you faced.
  2. Any new idea or missing feature in the Mod.
Here we are waiting your ideas and bug report.
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#2

Post by Muhammet20 » 4 years ago

Raheem wrote: 4 years ago Hey members :smiley:,

We will move to version 1.5 very soooon :D, and in this topic you need to post:
  1. Any bug you faced.
  2. Any new idea or missing feature in the Mod.
Here we are waiting your ideas and bug report.
my nemesis plugin if working add it as a default pls :)
and i have a idea for the humans you can make them scare from the zombies, i mean when you see a zombie near you the human will scare and recoil become higher

and you can make the scare by the level, i mean level 0 is scare so much but level 30(Max) don't scare

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#3

Post by czirimbolo » 4 years ago

1. Register system designed to our mod
2. New level system of player's skills
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#4

Post by Raheem » 4 years ago

Muhammet20 wrote: 4 years ago my nemesis plugin if working add it as a default pls :)
and i have a idea for the humans you can make them scare from the zombies, i mean when you see a zombie near you the human will scare and recoil become higher

and you can make the scare by the level, i mean level 0 is scare so much but level 30(Max) don't scare
Nemesis will remain as an addon, not default in the Mod.
czirimbolo wrote: 4 years ago 1. Register system designed to our mod
2. New level system of player's skills
Register system can be also addon, not related to Mod core.
Level system not also related to the Mod.

We need new ideas in the Mod core guys + issues or bugs you faced to be fixed.
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#5

Post by czirimbolo » 4 years ago

Ideas:
- make something like boss at the end of map.
- make some abilities for humans which can be bought by coins. It can make our mod unique

Bugs:
- sometimes when player try to join the server, the round is restarting
- sometimes I have problem with gravity, I can jump a little bit higher
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#6

Post by pirate228 » 4 years ago

Raheem wrote: 4 years ago Hey members :smiley:,

We will move to version 1.5 very soooon :D, and in this topic you need to post:
  1. Any bug you faced.
  2. Any new idea or missing feature in the Mod.
Here we are waiting your ideas and bug report.
New idea :
zombie infection round should move with the human gang and should be unfrozen

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#7

Post by pirate228 » 4 years ago

Raheem wrote: 4 years ago
Muhammet20 wrote: 4 years ago my nemesis plugin if working add it as a default pls :)
and i have a idea for the humans you can make them scare from the zombies, i mean when you see a zombie near you the human will scare and recoil become higher

and you can make the scare by the level, i mean level 0 is scare so much but level 30(Max) don't scare
Nemesis will remain as an addon, not default in the Mod.
czirimbolo wrote: 4 years ago 1. Register system designed to our mod
2. New level system of player's skills
Register system can be also addon, not related to Mod core.
Level system not also related to the Mod.

We need new ideas in the Mod core guys + issues or bugs you faced to be fixed.
Extra item buy menu should be like a normal cs1.6 pub buy menu not in a information format something that could make our mod unique should be a different mod as compared to zombie plague like last human vs all zombies and last human should have various advantages to fight the zombies ,last human should have infection armour and a extra item. I hope you understood what I tried to tell if not then leave my opinion thanks for reading.

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#8

Post by czirimbolo » 4 years ago

@Raheem

this happens sometimes when you have default gun and buy extra item. Is this a mod bug or item bug?
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11.PNG (106.27 KiB) Viewed 15100 times
11.PNG
11.PNG (106.27 KiB) Viewed 15100 times
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#9

Post by Muhammet20 » 4 years ago

czirimbolo wrote: 4 years ago @Raheem

this happens sometimes when you have default gun and buy extra item. Is this a mod bug or item bug?

11.PNG
man, this is item's problem
it's not bug
give me this extra item code and i will solve your problem

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#10

Post by Raheem » 4 years ago

czirimbolo wrote: 4 years ago Bugs:
- sometimes when player try to join the server, the round is restarting
- sometimes I have problem with gravity, I can jump a little bit higher
First one will be fixed, and second one there should surely another plugin that cause this.
pirate228 wrote: 4 years ago New idea :
zombie infection round should move with the human gang and should be unfrozen
Good idea, but better if it's made as addon.
pirate228 wrote: 4 years ago Extra item buy menu should be like a normal cs1.6 pub buy menu not in a information format something that could make our mod unique should be a different mod as compared to zombie plague like last human vs all zombies and last human should have various advantages to fight the zombies ,last human should have infection armour and a extra item. I hope you understood what I tried to tell if not then leave my opinion thanks for reading.
Buy menu of CS is client-side that in the game itself, and we can't change it, only VALVE can.
The last human more armor+extra-item good idea maybe added with CVAR.
czirimbolo wrote: 4 years ago @Raheem

this happens sometimes when you have default gun and buy extra item. Is this a mod bug or item bug?

11.PNG
You mean append the weapon? To have two weapons? I think in Mod i use Replace not append, you can check it in weapons menu.
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Spir0x
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#11

Post by Spir0x » 4 years ago

Please fix this bug, when players are +10 the round is restarting automatically.
someplayers when about to throw a HE Grenade (Fire nades) cs suddenly crash for them.

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#12

Post by z0h1r-LK » 4 years ago

Add grenade explode in smoke grenade because nice idea ...

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#13

Post by tmv » 4 years ago

I found a bug. On the first round the freeze time and the countdown hud values are the same which is correct but after the first round they are not matched. The freeze time value is 1 second forward than the countdown hud value. Please fix this in the new upcoming version. Thanks.

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#14

Post by Templaso » 4 years ago

A good idea is to make emm...like in CS:S when is freeze time for humans to not be in freeze just run and when countdown is ended to get zombies back on spawn and then zombies can go and catch humans

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#15

Post by Muhammet20 » 4 years ago

Mystic Viper wrote: 4 years ago A good idea is to make emm...like in CS:S when is freeze time for humans to not be in freeze just run and when countdown is ended to get zombies back on spawn and then zombies can go and catch humans
this is not idea
this is related to the cvars
i made this in my server

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#16

Post by Templaso » 4 years ago

for me cvars not working bro

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Raheem
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#17

Post by Raheem » 4 years ago

Spir0x wrote: 4 years ago Please fix this bug, when players are +10 the round is restarting automatically.
someplayers when about to throw a HE Grenade (Fire nades) cs suddenly crash for them.
OK the restart problem already exist in current version, and will be fixed next version and it's not related to players number.
This maybe but not sure from a fire nade effect plugin, which one you use? I never faced this issue.
lizoumapper wrote: 4 years ago Add grenade explode in smoke grenade because nice idea ...
As the plugin exist as gameplay addon it won't be added to core plugins of our Mod. You can use the plugin that make it simply.
tmv wrote: 4 years ago I found a bug. On the first round the freeze time and the countdown hud values are the same which is correct but after the first round they are not matched. The freeze time value is 1 second forward than the countdown hud value. Please fix this in the new upcoming version. Thanks.
Will try this bug and if confirmed it will be fixed next version.
Mystic Viper wrote: 4 years ago A good idea is to make emm...like in CS:S when is freeze time for humans to not be in freeze just run and when countdown is ended to get zombies back on spawn and then zombies can go and catch humans
There is in public requests something like this already discussed and made already, right now the current gameplay is good but we can make CVAR for your idea and stay the freeze of zombies as default. I mean this will be added default in our Mod as an option.
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#18

Post by pirate228 » 4 years ago

I have faced several bugs i.e. whenever a player connects during infection round/countdown round the map will restart and player's score becomes NULL = 0 :D , please fix this issue

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#19

Post by Raheem » 4 years ago

pirate228 wrote: 4 years ago I have faced several bugs i.e. whenever a player connects during infection round/countdown round the map will restart and player's score becomes NULL = 0 :D , please fix this issue
Most reported this issue, and it will be fixed in next version. This is 3rd time i say this :lol:
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#20

Post by Luxurious » 4 years ago

maybe add Admin-Menu
Have :
1 - Make Zombie/Human
2 - Revive
3 - Level Manager ( set level , Give level , Give Xp , Reload Level )
4 - Coins Manager
5 - Add Admin ( For Owner Only)
DRK Zombie-Escape V1.6
IP : 81.169.153.129:27015

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