Plug-ins compatibility with Zombie Escape 1.x only!
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Raheem
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#1
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by Raheem » 7 years ago
Modified & Compatible Plugins
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In this topic you will find a list of plugins that modified to work with our Zombie Escape Mod or Plugins that good to use with Zombie Escape mod. You can suggest down here plugins to be added to this list..
1-
Custom Flashlight
- Edits Inserted:
1-Zombies Can't use Flashlight as they have Nightvision.
2-If Human turn on the Flashlight and he infected the Flashlight will automatically disabled and he won't be able to use Flashlight again as he now Zombie.
2-
Re-SemiClip
- SemiClip Metamod Plugin for ReGameDLL it's better than the AMXX version so it's recommended to run this one. If you don't know what is Semi-Clip just take look at the AMXX plugin Here.
- How to install this? It depend on the OS you run so if your OS is:
1-Linux, Just copy linux files to your addons folder and then open metamod folder then open plugins.ini and add this line: linux addons/resemiclip/resemiclip_mm_i386.so
2-Windows, Same as linux but the line will be: win32 addons\resemiclip\resemiclip_mm.dll
- Problem Fix: If two players stand over each other in the moving entity like helicopter it will stop moving. To fix this problem just open server.cfg and then add this command
sv_force_ent_intersection 1
3-
Parachute
- Edits Inserted:
1-Fall Speed Cvar, You can now set the Fall Speed from Cvar. 100 will land fast, 50 will be slower.
The Cvar: ze_fall_speed 90
2-Cvar That will decide if it give Parachute for All players or not. 1 = Give All | 0 = Don't Give All.
The Cvar: ze_give_all_parachute 1
3-Native to Give a Player Parachute: ze_give_user_parachute(id)
id is the Player index.
4-Native to Remove a Player Parachute: ze_remove_user_parachute(id)
id is the Player index.
4-
Supply Box
- Edits Inserted:
1-New awards, Human can receive Frost or Fire Nade or random amount of XP. You should run Levels-XP System so this plugin works.
2-New Cvar inserted it will define the max amount of XP can player get: ze_xp_max_amount 100
Which mean the player will get random number from 1 to 100 if you change it to 300 so he will get random number between 1 and 300 you made.
3-Some Maps are defined and others not so you need to make .cfg file for every new map you add or simply request the .cfg file down here and i'll make it for you. The maps already defined:Code: Select all
ze_amazonas_beta
ze_area51_lg
ze_assault_escape2
ze_black_train_v1
ze_blackmesa_v6
ze_campescape_lg
ze_chaka_escape
ze_egypt_two_lg
ze_ice4cap_lg
ze_jurassickpark2_lg
ze_jurassicpark4
ze_osnapitzari_lg
4-New nice Dhud message added.
5-
Infect Effect
- Edits Inserted:
1-Edited to work with our Zombie Escape Mod.
6-
Nade Modes
- Recommended Cvars:
-Add these Cvars to your amxx.cfg file.
Code: Select all
nademodes_motion_enabled 0 //Disable Motion Mod (Not Needed in ZombieEscape).
nademodes_satchel_enabled 0 //Disable Stachel Mod (Not Needed in ZombieEscape).
nademodes_proximity_limit 10 //You can set as you want.
nademodes_trip_limit 10 //You can set as you want.
7-
Damage & Death Effect
8-
Bullet Damage Message
- Recommended Cvars:
-Add these Cvars to your amxx.cfg file.
Code: Select all
Bullet_Damage_Mode 0
Bullet_Damage_ShowWalls 1
Bullet_Hs_Mode 0
Show_Accumulated_Damage 0
Bullet_Text_Mode 0
Bullet_Show_Mode 0
9-
Advanced Weapon Tracers
10-
Show Player Speed
11-
Weapon Icon Display
- Recommended Cvars:
-Add these Cvars to your amxx.cfg file.
amx_show_weapon_icon 2
12-
VIP Trail
- This will give VIP or ADMIN trail and it's color every 10 seconds change randomly. To enable it say trail
- Edits Inserted:
1-Optimized and now using ReAPI.
2-You can change the VIP access from this line in the code: #define ACCES_FLAG ADMIN_KICK
.
- Downloads:
- trail.rar
- [ZE] VIP Trail
- (4.54 KiB) Downloaded 1051 times
13-
Allow Round Finish
- Edits Inserted:
1-Added compatibility with our Mod.
2-Replaced normal chat messages with colored ones.
- WARNING: Don't change the map at last round or you will face problems. Let the map change itself if it's last round.
Last edited by
z0h1r-LK 1 year ago, edited 1 time in total.
Reason: Glow effect :))
He who fails to plan is planning to fail
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Raheem
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#3
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by Raheem » 7 years ago
Nice
OxiCorm, I hope i do like what you said
He who fails to plan is planning to fail
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OxiCorm
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#4
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by OxiCorm » 7 years ago
u are doing greeat raheem trust me when isay that
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Raheem
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#5
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by Raheem » 7 years ago
Thanks
OxiCorm .
-Re-SemiClip Added.
He who fails to plan is planning to fail
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johnnysins2000
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#6
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by johnnysins2000 » 7 years ago
Nice One Raheem Add The Trail plugin also
I gave the code In Public Request
Nobody Is That Busy If They Make Time
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#7
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by Raheem » 7 years ago
Supplybox, Infect Effect and some other plugins Added.
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johnnysins2000
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#8
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by johnnysins2000 » 7 years ago
Nice Update Bro
Add ZE Trail plugin here as Well
Nobody Is That Busy If They Make Time
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Raheem
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#9
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by Raheem » 7 years ago
johnnysins2000 wrote: ↑7 years ago
Nice Update Bro
Add ZE Trail plugin here as Well
Ok brother i added it
.
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Night Fury
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#10
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by Night Fury » 7 years ago
- VIP Trail.
Optimized the code.
Updated.
Want your own mod edition? PM me.
Accepting private projects.
Discord: Fury#7469
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Raheem
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#11
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by Raheem » 7 years ago
Jack GamePlay wrote: ↑7 years ago
- VIP Trail.
Optimized the code.
Updated.
He who fails to plan is planning to fail
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mzqx
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#12
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by mzqx » 7 years ago
Soo.. Resemiclip its safe with this?
sv_force_ent_intersection 1
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Raheem
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#13
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by Raheem » 7 years ago
Yes, Tested and it's working without problems.
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czirimbolo
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#14
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by czirimbolo » 7 years ago
Is it possible to make the parachute only for humans?
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#15
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by johnnysins2000 » 7 years ago
czirimbolo wrote: ↑7 years ago
Is it possible to make the parachute only for humans?
Yes
Why do u need parachute Only for Humans And Not for Zombies ?
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#17
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by johnnysins2000 » 7 years ago
czirimbolo wrote: ↑7 years ago
Can you change it to humans only?
:v But Only for You
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#18
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by czirimbolo » 7 years ago
yes of course, I think it will be too easy for zombies when they have parachute
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#19
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by johnnysins2000 » 7 years ago
czirimbolo wrote: ↑7 years ago
yes of course, I think it will be too easy for zombies when they have parachute
OK Remind me after 18 May (Next Week)
I think it would be better if Raheem made a cvar for both
Humans and Zombies
Like if we enable Cvar Human "1" do humans can use only parachute and if we turn on the cvar for zm then zombie Can only use it
Nobody Is That Busy If They Make Time
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