GAG problem with prefixes.
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- Veteran Member
- Posts: 408
- Joined: 5 years ago
- Contact:
no problem, if you need anything you can pm me or you can post and i'll try to help you
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- Member
- Posts: 32
- Joined: 6 years ago
- Contact:
Sure, thanks again. But couldn't !ze_is_user_gagged(id) be set on first example below?
Instead of second example (like you've set it).
And then is there any way to configure this plugin, and make normal players without prefix messages when they're dead their messages not to show to alive players?
They're also telling when they die... "He's A", "He's B", "He's there... he's that.." So this is a common problem too.
- // Send the message
- for (new i = 1; i <= g_iMaxPlayers; i++)
- {
- if (!is_user_connected(i) || !ze_is_user_gagged(id))
- continue
- Send_Message(szMessage, id, i)
- }
- // Message format
- if (is_user_alive(id) && (get_user_flags(id) & ADMIN_RCON) && (get_user_flags(id) & ADMIN_CVAR) && !ze_is_user_gagged(id))
- format(szMessage, charsmax(szMessage), "%s ^3%s ^1: ^1%s", szOwnerPrefix, szName, szMessage)
And then is there any way to configure this plugin, and make normal players without prefix messages when they're dead their messages not to show to alive players?
They're also telling when they die... "He's A", "He's B", "He's there... he's that.." So this is a common problem too.
-
- Veteran Member
- Posts: 408
- Joined: 5 years ago
- Contact:
bro i don't understabd, explain more, and you can take @Raheem or @Mohamed Alaa for your problem cuz from tommorow i will never be online for 3 months cuz of school, this year i have a degree cuz u moving to the high school, and i should study so much
so as i said ask Raheem and Mohamed about your problem
so as i said ask Raheem and Mohamed about your problem
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