Zombie Escape Rebuild Introduction

Helping Topics
Post Reply
User avatar
z0h1r-LK
Mod Developer
Mod Developer
Morocco
Posts: 562
Joined: 5 years ago
Location: The Red City ❤
Contact:

Zombie Escape Rebuild Introduction

#1

Post by z0h1r-LK »

  • In Zombie Escape Mod the game will start when there is the required number of players (By default need 2 Alive Humans you can change this from CVars). At the beginning all players will be Frozen (Freeze Time) for 20 seconds by default so they can buy the weapons from a menu that will appear for them.
    • There are two types of Modes (ze_escape_mode) :

    • Freeze Zombies -→ After 20s countdown over, Zombies will appear randomly and get freeze for period ze_release_time, Such as Zombie Escape 1.x, But Zombies can't move or attack or get damage until release time over.

    • Block Infection -→ Same, But Zombies will be free, But they can't infect Humans after release time over. Like give Humans chance at game mode begin

    • After release time over, The mission of Humans is defend, cover and escape, But Zombies is infect or kill all Humans and prevent them from reach to Escape Point

  • Mod rules?

    • If Humans Escaped -→ Escape Success!

    • If Zombies Escaped -→ Escape Fail!

    • If All Humans Infected -→ Escape Fail!

    • If All Zombies Killed -→ Escape Success!

    • If All Zombies Disconnected During the game and there is alive Humans -→ Escape Success!

    • If Round Time Finished and humans not Escaped --- > Escape Fail!

    • If All Humans Disconnected and there is alive Zombies -→ Escape Fail!

    • If minimum player required connected -→ Game Commencing!

    • If there is only one player and he killed himself -→ Escape Draw!

    • All Players Humans and Zombies Killed at the same time -→ Escape Draw!

  • What's new?

    • Extend APIs

    • More optimizations ⬆

    • Fix bugs, errors and crash issues.

    • New CVars (Pain shock free, Block MOTD, Block blood, Block tank ... etc)

    • Updates Checker (Disabled by default)

    • Classes (Human, Zombies, Nemesis, Survivor)

    • Effects: Messages

    • Effects: Infections

    • Flare grenade

    • Game modes Manager

    • Items Level

    • Knockback System

    • Long Jump (Leap)

    • Weapon Model APIs (ReAPI)

    • Make Mod easy in editing

    • Ambience Manager

    • Weapons + Custom Weapons with Levels/Sounds

    • And MORE ... etc 😉

  • It's time to use Zombie Escape Rebuild 1.x 😁

    • Good Luck 🍀

Post Reply

Create an account or sign in to join the discussion

You need to be a member in order to post a reply

Create an account

Not a member? register to join our community
Members can start their own topics & subscribe to topics
It’s free and only takes a minute

Register

Sign in

Who is online

Users browsing this forum: No registered users and 0 guests