Code: Select all
public zp_user_infected_post(id)
{
if (zp_get_user_zombie(id))
{
g_has_janus7[id] = false;
g_sound[id] = false;
emit_sound(id, CHAN_WEAPON, Fire_snd[g_mode[id]], 0.0, ATTN_NORM, 0, PITCH_NORM);
g_mode[id] = false;
g_shots[id] = false;
}
}
Notice here please ... The code has zp_get_user_zombie(id)
I should change this into ze_is_zombie(id) ?
And for this one also
Code: Select all
replace_weapon_models(id, weaponid)
{
static g_wpn[33];
switch (weaponid)
{
case wId:
{
if(is_user_alive(id) && is_user_connected(id) && g_has_janus7[id])
{
if (zp_get_user_zombie(id) || zp_get_user_survivor(id))
return;
if(g_wpn[id] != CSW_M249){
if( g_mode[id]) UTIL_PlayWeaponAnimation(id, 8);
else UTIL_PlayWeaponAnimation(id, g_shots[id]>50?14:2);
}
set_pev(id, pev_viewmodel2, JANUS7_VMODEL);
set_pev(id, pev_weaponmodel2, JANUS7_PMODEL);
}
}
}
if(is_user_alive(id))g_wpn[id] = get_user_weapon(id);
}
Notice here please .....
if (zp_get_user_zombie(id) || zp_get_user_survivor(id))
I need to change this into what?