It would be Trash so that is why i am requesting ZE DEV team
What is this PLugin?
It is when u throw Fire Grenade
It will say: Fire In the Hole [Fire Nade]
Fire In the hole [Frost Nade]
Fire In The hole ! [Flare Nade]
I hope u understand
This is the code of a zp version
- #include <amxmodx>
- #include <zombieplague>
- #define PLUGIN_NAME "Descriptive 'Fire in the hole!'"
- #define PLUGIN_VERSION "0.1"
- #define PLUGIN_AUTHOR "VEN"
- // EDITABLE: grenade description
- new const g_grenade_description[][] = {
- "",
- " [Frost Nade]",
- " [Light Nade]"
- }
- enum color {
- COLOR_NORMAL,
- COLOR_RED,
- COLOR_BLUE,
- COLOR_GRAY,
- COLOR_GREEN
- }
- // EDITABLE: grenade description text color
- new const g_grenade_desccolor[] = {
- COLOR_RED,
- COLOR_BLUE,
- COLOR_GREEN
- }
- new const g_grenade_weaponid[] = {
- CSW_HEGRENADE,
- CSW_FLASHBANG,
- CSW_SMOKEGRENADE
- }
- #define COLORCODE_NORMAL 0x01
- #define COLORCODE_TEAM 0x03
- #define COLORCODE_LOCATION 0x04
- new const g_color_code[_:color] = {
- COLORCODE_NORMAL,
- COLORCODE_TEAM,
- COLORCODE_TEAM,
- COLORCODE_TEAM,
- COLORCODE_LOCATION
- }
- new const g_color_teamname[_:color][] = {
- "",
- "TERRORIST",
- "CT",
- "SPECTATOR",
- ""
- }
- #define RADIOTEXT_MSGARG_NUMBER 5
- enum radiotext_msgarg {
- RADIOTEXT_MSGARG_PRINTDEST = 1,
- RADIOTEXT_MSGARG_CALLERID,
- RADIOTEXT_MSGARG_TEXTTYPE,
- RADIOTEXT_MSGARG_CALLERNAME,
- RADIOTEXT_MSGARG_RADIOTYPE,
- }
- new const g_required_radiotype[] = "#Fire_in_the_hole"
- new const g_radiotext_template[] = "%s (RADIO): Fire in the hole!"
- new g_msgid_saytext
- new g_msgid_teaminfo
- public plugin_init() {
- register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
- register_message(get_user_msgid("TextMsg"), "message_text")
- g_msgid_saytext = get_user_msgid("SayText")
- g_msgid_teaminfo = get_user_msgid("TeamInfo")
- }
- public message_text(msgid, dest, id) {
- if (get_msg_args() != RADIOTEXT_MSGARG_NUMBER || get_msg_argtype(RADIOTEXT_MSGARG_RADIOTYPE) != ARG_STRING)
- return PLUGIN_CONTINUE
- static arg[32]
- get_msg_arg_string(RADIOTEXT_MSGARG_RADIOTYPE, arg, sizeof arg - 1)
- if (!equal(arg, g_required_radiotype))
- return PLUGIN_CONTINUE
- get_msg_arg_string(RADIOTEXT_MSGARG_CALLERID, arg, sizeof arg - 1)
- new caller = str_to_num(arg)
- if (!is_user_alive(caller))
- return PLUGIN_CONTINUE
- new clip, ammo, weapon
- weapon = get_user_weapon(caller, clip, ammo)
- for (new i; i < sizeof g_grenade_weaponid; ++i) {
- if (g_grenade_weaponid[i] == weapon) {
- static text[192]
- new pos = 0
- text[pos++] = g_color_code[COLOR_NORMAL]
- get_msg_arg_string(RADIOTEXT_MSGARG_CALLERNAME, arg, sizeof arg - 1)
- pos += formatex(text[pos], sizeof text - pos - 1, g_radiotext_template, arg)
- copy(text[++pos], sizeof text - pos - 1, i == 0 ? (zp_get_user_zombie(id) ? " [Infection Bomb]" : " [Napalm Nade]") : g_grenade_description[i])
- new desccolor = (i == 0 ? (zp_get_user_zombie(id) ? g_grenade_desccolor[2] : g_grenade_desccolor[0]) : g_grenade_desccolor[i])
- if ((text[--pos] = g_color_code[desccolor]) == COLORCODE_TEAM) {
- static teamname[12]
- get_user_team(id, teamname, sizeof teamname - 1)
- if (!equal(teamname, g_color_teamname[desccolor])) {
- msg_teaminfo(id, g_color_teamname[desccolor])
- msg_saytext(id, text)
- msg_teaminfo(id, teamname)
- return PLUGIN_HANDLED
- }
- }
- msg_saytext(id, text)
- return PLUGIN_HANDLED
- }
- }
- return PLUGIN_CONTINUE
- }
- msg_teaminfo(id, teamname[]) {
- message_begin(MSG_ONE, g_msgid_teaminfo, _, id)
- write_byte(id)
- write_string(teamname)
- message_end()
- }
- msg_saytext(id, text[]) {
- message_begin(MSG_ONE, g_msgid_saytext, _, id)
- write_byte(id)
- write_string(text)
- message_end()
- }