Modify No-Console (Solved)

Coding Help/Re-API Supported
User avatar
ArminC
Senior Member
Senior Member
Romania
Posts: 137
Joined: 1 Year Ago
Location: Bucharest
Has thanked: 0
Been thanked: 2 times
Age: 17
Contact:

Re: Modify No-Console

#11

Post by ArminC » 1 Year Ago

L 01/24/2018 - 22:56:58: [AMXX] Displaying debug trace (plugin "client_exec_steam.amxx", version "1.1")
L 01/24/2018 - 22:56:58: [AMXX] Run time error 10: native error (native "RegisterHookChain")
L 01/24/2018 - 22:56:58: [AMXX] [0] client_exec_steam.sma::plugin_init (line 96)

(without debug says something about get_pcvar_num)

User avatar
ArminC
Senior Member
Senior Member
Romania
Posts: 137
Joined: 1 Year Ago
Location: Bucharest
Has thanked: 0
Been thanked: 2 times
Age: 17
Contact:

#12

Post by ArminC » 1 Year Ago

I managed to get it fixed.. some problems with HLDS (rehlsd, regamedll.. idk)

It gives the binds but:


[SVC_DIRECTOR] Server tried to send invalid command:
bind "." "buyammo2"
[SVC_DIRECTOR] Server tried to send invalid command:
bind ";" "+mlook"
[SVC_DIRECTOR] Server tried to send invalid command:
bind "u" "messagemode2"
[SVC_DIRECTOR] Server tried to send invalid command:
bind "y" "messagemode"
[SVC_DIRECTOR] Server tried to send invalid command:
bind "F6" "save quick"

.. these binds don't work. the rest, yes..

User avatar
Raheem
Mod Developer
Mod Developer
Egypt
Posts: 1972
Joined: 2 Years Ago
Location: Egypt
Has thanked: 32 times
Been thanked: 108 times
Age: 22
Contact:

#13

Post by Raheem » 1 Year Ago

What this means?
You don't know? Learn and you will know.

User avatar
ArminC
Senior Member
Senior Member
Romania
Posts: 137
Joined: 1 Year Ago
Location: Bucharest
Has thanked: 0
Been thanked: 2 times
Age: 17
Contact:

#14

Post by ArminC » 1 Year Ago

So.. all the binds are replaced by default then custom.. but..

[SVC_DIRECTOR] Server tried to send invalid command:
bind "." "buyammo2"
[SVC_DIRECTOR] Server tried to send invalid command:
bind ";" "+mlook"
[SVC_DIRECTOR] Server tried to send invalid command:
bind "u" "messagemode2"
[SVC_DIRECTOR] Server tried to send invalid command:
bind "y" "messagemode"
[SVC_DIRECTOR] Server tried to send invalid command:
bind "F6" "save quick"

-- these aren't replaced, instead of (y = messagemode),(y= nothing/nul/clear) .. I download a client from the link from page 1 with sometype of SMShield or something like that.. like the shield block that 5 binds.. whyy?!?!!?

User avatar
Raheem
Mod Developer
Mod Developer
Egypt
Posts: 1972
Joined: 2 Years Ago
Location: Egypt
Has thanked: 32 times
Been thanked: 108 times
Age: 22
Contact:

#15

Post by Raheem » 1 Year Ago

OK, It's clear that this SMShield blocks this way of sending commands as it's developed just 1 month ago or 2 maybe (https://resursecs.com/download-cs-16.html) But it block all things or just these binds only? I in fact don't have this CS and don't download it yet to try + I'm not interested nowadays to upgrade this plugin anymore as there is many other things important in our Mod still need fixes.
You don't know? Learn and you will know.

User avatar
ArminC
Senior Member
Senior Member
Romania
Posts: 137
Joined: 1 Year Ago
Location: Bucharest
Has thanked: 0
Been thanked: 2 times
Age: 17
Contact:

#16

Post by ArminC » 1 Year Ago

No, everytime it block something give a message in console = no, just what I did give you in reply. Only that, is frustrating.. the rest is FINE

and you don't need to download the entire client, that's just a default one.. you need to download the real devil: http://counterstrike16-download.com/SM- ... tector.rar

User avatar
Raheem
Mod Developer
Mod Developer
Egypt
Posts: 1972
Joined: 2 Years Ago
Location: Egypt
Has thanked: 32 times
Been thanked: 108 times
Age: 22
Contact:

#17

Post by Raheem » 1 Year Ago

I'll test this protector later then. But by anyway this plugin works for Steam game which used by most CS players and not many players know this protector so not problem. What if player make his whole game folder permissions read-only??? All these plugins will result in fail... In fact that BAN is the most powerful tool till now. Players still can protect their games but if they think to do.
You don't know? Learn and you will know.

User avatar
ArminC
Senior Member
Senior Member
Romania
Posts: 137
Joined: 1 Year Ago
Location: Bucharest
Has thanked: 0
Been thanked: 2 times
Age: 17
Contact:

#18

Post by ArminC » 1 Year Ago

Hmm.. I get you but is somehow urgent because it binds (nul) the most important keys like y *wtf* and no one can chat in this case ^_^
About read-only? We need to set the binds just on the sesion. We write the binds from our server to his client.. then if he exit the cs, lucky him (resets the cfg at starting again), I don't care, but on my server has my custom binds, if you get it :)

Steam.. oh if you know that on my country most steam players on the server I saw was 8 :\ (max) in the rest ussualy on a 25 players there are 0-5 (mostly 3<=).. the rest have unofficial client.. but the problem is that many players have this types of clients because for an example on a forum they allow only cs clients only with this protection :\

So from what I said above => even if the player is 8 years old.. he can a high chance to download a client with protection, without even know about it *facepalm*

And it worked so good.. until I pressed the y .. (+ the rest of the keys that I did copy in the reply)

User avatar
Raheem
Mod Developer
Mod Developer
Egypt
Posts: 1972
Joined: 2 Years Ago
Location: Egypt
Has thanked: 32 times
Been thanked: 108 times
Age: 22
Contact:

#19

Post by Raheem » 1 Year Ago

I agree it maybe useful just for binds at time player inside your server but what i mean is we can't harm players or send them bad files ... etc

This protector not allow to bind these keys i don't know why but then what we can do? I think we should not unbind all when player connect but we bind our default binds direct. Try it just remove Send_Cmd(id, "unbindall") remove it from all positions in code and try and let me know what happens.

About Steamers i forget to say that i'm personally have near 10 accounts steam have cs1.6 and i use Non-Steam game version protocol 47... :lol: This may explain why there is many non-steamers... :twisted:
You don't know? Learn and you will know.

User avatar
ArminC
Senior Member
Senior Member
Romania
Posts: 137
Joined: 1 Year Ago
Location: Bucharest
Has thanked: 0
Been thanked: 2 times
Age: 17
Contact:

#20

Post by ArminC » 1 Year Ago

Oh.. for me personaly I have Valve Complete Pack (I love hl -> cs) =) Anyway I use sometimes no-steam for some test (like this).. ?? I don't actually want to remove the unbindall.. I want it to remain in a perfect scheme, clear(unbindall); reset(default); apply(custom) :D

But about your first line.. "we can't harm players or send them bad files ... etc" this isn't my intention, just to apply em' damn' binds =)

So you can't do anything? lol

PS: That code isn't suposed to bypass any shield/steam.. there isn't in wild any new exploit (better than this) or wtf is doing this exploit anyway?

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests