Approved Spawn Auto Unstuck

Plug-ins compatibility with Zombie Escape 1.x only!


User avatar
sam_bhosale4
Mod Tester
Mod Tester
India
Posts: 109
Joined: 7 years ago
Location: INDIA
Contact:

#21

Post by sam_bhosale4 » 6 years ago

Raheem wrote: 6 years ago I checked your server while it's 32/32 and i see the plugin works without problems....
  • Image
If someone joined to the game later he won't be spawned this due to game rules, So you can edit this from game.cfg (Should be in cstrike folder):
  • Code: Select all

    // Player cannot respawn until next round
    // if more than N seconds has elapsed since the beginning round
    //
    // Default value: "20"
    mp_roundrespawn_time 20
Also i see you make the freeze time so small, It's recommended if you make it around 15 seconds. The Auto-Respawn should works till zombies been released.
yes ik that.. zombie release time is based on how big or small map it is!
and when i saw bad spawn in few where ppl were still dead!
will check again.. thanks!
-=SeRious-GaminG|Zombie Escape[Alien vs. Predator]|Asia=-
206.189.132.169:40000
Image

User avatar
Raheem
Mod Developer
Mod Developer
Posts: 2214
Joined: 7 years ago
Contact:

#22

Post by Raheem » 6 years ago

Updated to work with our ZE v1.1
He who fails to plan is planning to fail

karan
Mod Tester
Mod Tester
India
Posts: 122
Joined: 6 years ago
Location: India
Contact:

#23

Post by karan » 5 years ago

Raheem bro i think auto spawn unstuck is not working properly ; since i updated to ver 1.3 players are dying at spawn when there are more than 20 players. plz check it out
Image

User avatar
Raheem
Mod Developer
Mod Developer
Posts: 2214
Joined: 7 years ago
Contact:

#24

Post by Raheem » 5 years ago

How it's working now?
He who fails to plan is planning to fail

Rain1153
Senior Member
Senior Member
India
Posts: 278
Joined: 6 years ago
Contact:

#25

Post by Rain1153 » 5 years ago

did u update it?
LOL

User avatar
Raheem
Mod Developer
Mod Developer
Posts: 2214
Joined: 7 years ago
Contact:

#26

Post by Raheem » 5 years ago

I need to know what the problem.
He who fails to plan is planning to fail

Rain1153
Senior Member
Senior Member
India
Posts: 278
Joined: 6 years ago
Contact:

#27

Post by Rain1153 » 5 years ago

spawn kills...in some maps the slot is like 24 not 32 so can it help? and if someone gets spawned over other player the player gets killed
LOL

User avatar
Raheem
Mod Developer
Mod Developer
Posts: 2214
Joined: 7 years ago
Contact:

#28

Post by Raheem » 5 years ago

The plugin not working anymore? this aims to fix. If not working that means there is something blocked in newer versions of ReHLDS. I'll need to testing it again.
He who fails to plan is planning to fail

karan
Mod Tester
Mod Tester
India
Posts: 122
Joined: 6 years ago
Location: India
Contact:

#29

Post by karan » 5 years ago

yes thats the problem plugin is not working properly
Image

karan
Mod Tester
Mod Tester
India
Posts: 122
Joined: 6 years ago
Location: India
Contact:

#30

Post by karan » 5 years ago

guys code updated?
Image

User avatar
Raheem
Mod Developer
Mod Developer
Posts: 2214
Joined: 7 years ago
Contact:

#31

Post by Raheem » 5 years ago

OK, i tested it.

Plugin will work if: sv_force_ent_intersection 0

I'm not sure if this was same at old versions of ReHLDS or not. Anyway if someone need this cvar i have idea. We can set this cvar only for 0 at the start of every new round and then set it again to 1 so at zombie release when players go into helicopter they don't block it.
He who fails to plan is planning to fail

karan
Mod Tester
Mod Tester
India
Posts: 122
Joined: 6 years ago
Location: India
Contact:

#32

Post by karan » 5 years ago

can u give me the code?
Image

User avatar
Raheem
Mod Developer
Mod Developer
Posts: 2214
Joined: 7 years ago
Contact:

#33

Post by Raheem » 5 years ago

In server.cfg or rehlds.cfg make sure this cvar is set to zero: sv_force_ent_intersection 0
He who fails to plan is planning to fail

karan
Mod Tester
Mod Tester
India
Posts: 122
Joined: 6 years ago
Location: India
Contact:

#34

Post by karan » 5 years ago

but heli will get blocked because of players
Image

User avatar
Raheem
Mod Developer
Mod Developer
Posts: 2214
Joined: 7 years ago
Contact:

#35

Post by Raheem » 5 years ago

Yes, i suggested fix for it but first confirm that if the cvar zero it will work with you. So then i'll make the fix.
He who fails to plan is planning to fail

karan
Mod Tester
Mod Tester
India
Posts: 122
Joined: 6 years ago
Location: India
Contact:

#36

Post by karan » 5 years ago

ok
Image

karan
Mod Tester
Mod Tester
India
Posts: 122
Joined: 6 years ago
Location: India
Contact:

#37

Post by karan » 5 years ago

raheem bro i tried as u said but its not working
Image

User avatar
Raheem
Mod Developer
Mod Developer
Posts: 2214
Joined: 7 years ago
Contact:

#38

Post by Raheem » 5 years ago

Worked for me, you must bro shut down the server and then open it again.

Also if you are using ReSemiClip players will not die if they spawn on each other. Or which semiclip you are using?
He who fails to plan is planning to fail

karan
Mod Tester
Mod Tester
India
Posts: 122
Joined: 6 years ago
Location: India
Contact:

#39

Post by karan » 5 years ago

resemiclip v2.3.9
Image

karan
Mod Tester
Mod Tester
India
Posts: 122
Joined: 6 years ago
Location: India
Contact:

#40

Post by karan » 5 years ago

ok i will try this today
Image

Post Reply

Create an account or sign in to join the discussion

You need to be a member in order to post a reply

Create an account

Not a member? register to join our community
Members can start their own topics & subscribe to topics
It’s free and only takes a minute

Register

Sign in

Who is online

Users browsing this forum: No registered users and 0 guests