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Raheem
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Posts: 2214
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#41

Post by Raheem » 5 years ago

We can call the reset speed function when zombies appear with ( :twisted: ):

  1. public ze_zombie_release()
  2. {
  3.     g_bNoSpeed = false
  4.    
  5.     // call the reset speed function ;)
  6.     for(new id = 1; id <= 32; id++)
  7.     {
  8.         if (!is_user_alive(id))
  9.             continue;
  10.        
  11.         rg_reset_maxspeed(id)
  12.     }
  13. }
He who fails to plan is planning to fail

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Mark
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#42

Post by Mark » 5 years ago

Raheem wrote: 5 years ago We can call the reset speed function when zombies appear with ( :twisted: ):

  1. public ze_zombie_release()
  2. {
  3.     g_bNoSpeed = false
  4.    
  5.     // call the reset speed function ;)
  6.     for(new id = 1; id <= 32; id++)
  7.     {
  8.         if (!is_user_alive(id))
  9.             continue;
  10.        
  11.         rg_reset_maxspeed(id)
  12.     }
  13. }
LMFAO

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