Thanks bro where the sprites of this plugin ?
and please can you help me there ?
viewtopic.php?f=12&p=9272#p9272
Knockback Bomb
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it's working but the plugin is not nice , because it's infects more than one player and it's infects a custom player , if this player with his team in the heli and an zombie used this he / she will infect all other humansRain1153 wrote: ↑5 years ago
#include <zombie_escape> new g_storm new light public plugin_init() { register_plugin("[ZE] Extra Item: Infection Storm","1.0","fiendshard") g_storm = ze_register_item("Infection Storm", 15, 0) } public plugin_precache() { light = precache_model("sprites/lgtning.spr") } public ze_select_item_pre(id, itemid) { // Return Available and we will block it in Post, So it dosen't affect other plugins if (itemid != g_storm) return ZE_ITEM_AVAILABLE // Available for Zombies only, So don't show it for Humans if (!ze_is_user_zombie(id)) return ZE_ITEM_DONT_SHOW return ZE_ITEM_AVAILABLE } public ze_select_item_post(id, itemid) { if (itemid != g_storm) return set_task(0.5,"lightning0",id+1,"",0,"a",60) set_task(1.0,"lightning1",id+2,"",0,"a",60) set_task(1.5,"lightning2",id+3,"",0,"a",60) set_task(2.0,"lightning3",id+4,"",0,"a",60) set_task(2.5,"lightning4",id+5,"",0,"a",60) set_task(3.0,"lightning5",id+6,"",0,"a",60) } public lightning0(id) { new xy[2] xy[0] = random_num(-2000,2200) xy[1] = random_num(-2000,2200) message_begin(MSG_BROADCAST,SVC_TEMPENTITY) write_byte(0) write_coord(xy[0]) write_coord(xy[1]) write_coord(4000) write_coord(xy[0]) write_coord(xy[1]) write_coord(-2000) write_short(light) write_byte(1) // framestart write_byte(5) // framerate write_byte(2) // life write_byte(200) // width write_byte(100) // noise write_byte(0) // r, g, b write_byte(255) // r, g, b write_byte(0) // r, g, b write_byte(200) // brightness write_byte(200) // message_end() new origin[3]; get_user_origin(id, origin, 0) { if((origin[0] = xy[0]) && (origin[1] = xy[1])) ze_set_user_zombie(id) } } public lightning1(id) { new xy[2] xy[0] = random_num(-2000,2200) xy[1] = random_num(-2000,2200) message_begin(MSG_BROADCAST,SVC_TEMPENTITY) write_byte(0) write_coord(xy[0]) write_coord(xy[1]) write_coord(4000) write_coord(xy[0]) write_coord(xy[1]) write_coord(-2000) write_short(light) write_byte(1) // framestart write_byte(5) // framerate write_byte(2) // life write_byte(10) // width write_byte(10) // noise write_byte(0) // r, g, b write_byte(255) // r, g, b write_byte(0) // r, g, b write_byte(200) // brightness write_byte(200) // message_end() new origin[3]; get_user_origin(id, origin) { if((origin[0] = xy[0]) && (origin[1] = xy[1])) ze_set_user_zombie(id) } } public lightning2(id) { new xy[2] xy[0] = random_num(-2000,2200) xy[1] = random_num(-2000,2200) message_begin(MSG_BROADCAST,SVC_TEMPENTITY) write_byte(0) write_coord(xy[0]) write_coord(xy[1]) write_coord(4000) write_coord(xy[0]) write_coord(xy[1]) write_coord(-2000) write_short(light) write_byte(1) // framestart write_byte(5) // framerate write_byte(2) // life write_byte(50) // width write_byte(50) // noise write_byte(0) // r, g, b write_byte(255) // r, g, b write_byte(0) // r, g, b write_byte(200) // brightness write_byte(200) // message_end() new origin[3]; get_user_origin(id, origin) { if((origin[0] = xy[0]) && (origin[1] = xy[1])) ze_set_user_zombie(id) } } public lightning3(id) { new xy[2] xy[0] = random_num(-2000,2200) xy[1] = random_num(-2000,2200) message_begin(MSG_BROADCAST,SVC_TEMPENTITY) write_byte(0) write_coord(xy[0]) write_coord(xy[1]) write_coord(4000) write_coord(xy[0]) write_coord(xy[1]) write_coord(-2000) write_short(light) write_byte(1) // framestart write_byte(5) // framerate write_byte(2) // life write_byte(200) // width write_byte(150) // noise write_byte(0) // r, g, b write_byte(255) // r, g, b write_byte(0) // r, g, b write_byte(200) // brightness write_byte(200) // message_end() new origin[3]; get_user_origin(id, origin) { if((origin[0] = xy[0]) && (origin[1] = xy[1])) ze_set_user_zombie(id) } } public lightning4(id) { new xy[2] xy[0] = random_num(-2000,2200) xy[1] = random_num(-2000,2200) message_begin(MSG_BROADCAST,SVC_TEMPENTITY) write_byte(0) write_coord(xy[0]) write_coord(xy[1]) write_coord(4000) write_coord(xy[0]) write_coord(xy[1]) write_coord(-2000) write_short(light) write_byte(1) // framestart write_byte(5) // framerate write_byte(2) // life write_byte(220) // width write_byte(50) // noise write_byte(0) // r, g, b write_byte(255) // r, g, b write_byte(0) // r, g, b write_byte(200) // brightness write_byte(200) // message_end() new origin[3]; get_user_origin(id, origin) { if((origin[0] = xy[0]) && (origin[1] = xy[1])) ze_set_user_zombie(id) } } public lightning5(id) { new xy[2] xy[0] = random_num(-2000,2200) xy[1] = random_num(-2000,2200) message_begin(MSG_BROADCAST,SVC_TEMPENTITY) write_byte(0) write_coord(xy[0]) // Start X write_coord(xy[1]) // Start Y write_coord(4000) // Start Z write_coord(xy[0]) // End X write_coord(xy[1]) // End Y write_coord(-2000) // End Z write_short(light) write_byte(1) // framestart write_byte(5) // framerate write_byte(2) // life write_byte(180) // width write_byte(70) // noise write_byte(0) // r, g, b write_byte(255) // r, g, b write_byte(0) // r, g, b write_byte(200) // brightness write_byte(200) // message_end() new origin[3]; get_user_origin(id, origin) { if((origin[0] = xy[0]) && (origin[1] = xy[1])) ze_set_user_zombie(id) } } public ze_user_humanized(id) { if(task_exists(id+1)) remove_task(id+1) if(task_exists(id+2)) remove_task(id+2) if(task_exists(id+3)) remove_task(id+3) if(task_exists(id+4)) remove_task(id+4) if(task_exists(id+5)) remove_task(id+5) if(task_exists(id+6)) remove_task(id+6) }
i guess someone removed his reply then my reply still appear.
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