How to make zombie kill not infect
are there native or function or any thing to make zombie kill not infect
understand me
I want make zombie kill not infect
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lizoumapper wrote: ↑4 years ago How to make zombie kill not infect
are there native or function or any thing to make zombie kill not infect
understand me
Code: Select all
public ze_user_infected_pre(iVictim, iInfector, iDamage)
{
user_silentkill(id)
return 1;
}
ok thanks
i want others things
how to fix thiis :
i want others things
how to fix thiis :
Code: Select all
AMX Mod X Compiler 1.9.0.5241
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2013 AMX Mod X Team
Warning: Symbol "client_disconnect" is marked as deprecated: Use client_disconnected() instead. on line 46
Warning: Tag mismatch on line 83
Warning: Tag mismatch on line 86
Warning: Tag mismatch on line 130
Warning: Tag mismatch on line 130
Header size: 1432 bytes
Code size: 4232 bytes
Data size: 2076 bytes
Stack/heap size: 16384 bytes
Total requirements: 24124 bytes
5 Warnings.
Done.
Which one you need to fix?
Also check the post by Muhammet20 i edited it.
Also check the post by Muhammet20 i edited it.
He who fails to plan is planning to fail
Tells you how to fix.lizoumapper wrote: ↑4 years ago ok thanks
i want others things
how to fix thiis :Code: Select all
AMX Mod X Compiler 1.9.0.5241 Copyright (c) 1997-2006 ITB CompuPhase Copyright (c) 2004-2013 AMX Mod X Team Warning: Symbol "client_disconnect" is marked as deprecated: Use client_disconnected() instead. on line 46 Warning: Tag mismatch on line 83 Warning: Tag mismatch on line 86 Warning: Tag mismatch on line 130 Warning: Tag mismatch on line 130 Header size: 1432 bytes Code size: 4232 bytes Data size: 2076 bytes Stack/heap size: 16384 bytes Total requirements: 24124 bytes 5 Warnings. Done.
Warning: Symbol "client_disconnect" is marked as deprecated: Use client_disconnected() instead. on line 46
So on line 46 of that plugin change
client_disconnect ==>> client_disconnected
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