CSO Weapons

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MHK
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CSO Weapons

#1

Post by MHK » 2 Years Ago

Hi
can someone teach me how to replace the normal weapons with cso weapons on this level/guns system

im using version 1.1

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Raheem
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#2

Post by Raheem » 2 Years Ago

This will need some experience in coding not simple. And as the menu style in our weapons_menu.sma is the old one it's somehow complex to understand.
So you can specify what you need so i can do it for you if i get time.
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ShubhamT
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#3

Post by ShubhamT » 2 Years Ago

Try with natives

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#4

Post by ShubhamT » 2 Years Ago

U can change guns with native of guns but Idk about level

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#5

Post by MHK » 2 Years Ago

Raheem wrote:
2 Years Ago
This will need some experience in coding not simple. And as the menu style in our weapons_menu.sma is the old one it's somehow complex to understand.
So you can specify what you need so i can do it for you if i get time.
If you get time, can you make new level system with guns menu in one plugin ? and easy to use
like in zombie plague mod we can change the weapons by natives.
and it appear in menu

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#6

Post by ShubhamT » 2 Years Ago

In raheems weapon menu also u can change
Try the code iWeaponId instead of weaponid

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#7

Post by ShubhamT » 2 Years Ago

I tried it, its working

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Raheem
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#8

Post by Raheem » 2 Years Ago

You can change the weapons in current menu but it's somehow complex as i said. You may provide example weapons and i edit them so you learn how it's done and then it's OK for next time you can do it yourself.
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#9

Post by MHK » 2 Years Ago

Like the buffm4

the native is give_buff4(id)
The weapons is galil..

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#10

Post by MHK » 2 Years Ago

I see your zombie_escape_v2.3.
And I check LevelSystem + Guns-Levels its very easy and good.. If you can do one similar to it for this mod, or make it works for this mod

I installed the level system and guns level from ze v2.3 the menu shows only first round, then the next round no menu..

#Sorry for bad english

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