Bunche of zombie classes
There's no erros on compiler it compiles fine but the banshee zombie class won't work when i click on 6. Banshee Zombie VIP no thing happen.
- crasy00skull
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zombie_classes.inc:
Code:
Code:
Code: Select all
#include <ze_zombie_classes_const>
/*****************************************/
/************ FORWARDS **************/
/*****************************************/
/**
* Called when determining whether a class should be available to a player.
*
* Possible return values are:
* - ZE_CLASS_AVAILABLE (show in menu, allow selection)
* - ZE_CLASS_UNAVAILABLE (show in menu, don't allow selection)
* - ZE_CLASS_DONT_SHOW (don't show in menu, don't allow selection)
*
* @param id Player index.
* @param classid Internal zombie class ID.
*/
forward ze_select_zombie_class_pre(id, classid)
/**
* Called right after a player selects a class from the menu.
*
* @param id Player index.
* @param classid Internal zombie class ID.
*/
forward ze_select_zombie_class_post(id, classid)
/*****************************************/
/************** NATIVES ******************/
/*****************************************/
/**
* Returns a player's current zombie class ID.
*
* @param id Player index.
* @return Internal zombie class ID, or ZE_WRONG_ZOMBIE_CLASS if not yet chosen.
*/
native ze_get_current_zombie_class(id)
/**
* Returns a player's next zombie class ID (for the next infection).
*
* @param id Player index.
* @return Internal zombie class ID, or ZE_WRONG_ZOMBIE_CLASS if not yet chosen.
*/
native ze_get_next_zombie_class(id)
/**
* Sets a player's next zombie class ID (for the next infection).
*
* @param id Player index.
* @param classid A valid zombie class ID.
* @return True on success, false otherwise.
*/
native ze_set_next_zombie_class(id, classid)
/**
* Returns the default maximum health for a specific zombie class.
*
* Note: does not take into account any kind of HP multipliers.
*
* @param id Player index.
* @param classid A valid zombie class ID.
* @return Maximum amount of health points, -1 on error.
*/
native ze_get_zombie_class_health(id, classid)
/**
* Registers a custom class which will be added to the zombie classes menu of ZP.
*
* Note: The returned zombie class ID can be later used to identify
* the class when calling the zp_get_user_zombie_class() natives.
*
* @param name Caption to display on the menu.
* @param description Brief description of the class.
* @param health Class health.
* @param speed Class maxspeed (can be a multiplier).
* @param gravity Class gravity multiplier.
* @return An internal zombie class ID, or ZE_WRONG_ZOMBIE_CLASS on failure.
*/
native ze_register_zombie_class(const name[], const description[], health, speed, gravity)
/**
* Returns a zombie class' ID.
*
* @param name Class name to look for.
* @return Internal zombie class ID, or ZE_WRONG_ZOMBIE_CLASS if not found.
*/
native ze_get_zombie_class_id(const real_name[])
/**
* Returns a zombie class' name.
*
* @param classid A valid zombie class ID.
* @param name The buffer to store the string in.
* @param len Character size of the output buffer.
* @return True on success, false otherwise.
*/
native ze_get_zombie_class_name(classid, name[], len)
/**
* Returns a zombie class' description.
*
* @param classid A valid zombie class ID.
* @param description The buffer to store the string in.
* @param len Character size of the output buffer.
* @return True on success, false otherwise.
*/
native ze_get_zombie_class_desc(classid, description[], len)
/**
* Returns number of registered zombie classes.
*
* @return Zombie class count.
*/
native ze_get_zombie_class_number()
/**
* Shows menu with available zombie classes to a player.
*
* @param id Player index.
*/
native ze_open_zombie_classes_menu(id)
/**
* Appends text to a class being displayed on the zombie classes menu.
* Use this on the class select pre forward.
*
* @param text Additional text to display.
*/
native ze_add_zombie_class_menu_text(const text[])
-
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Hey escapers, I have a problem with compiling the "banshee" code, it shows "could not locate ouput file c:\hp\users\desktop\scripting\compiled\ze_banshee.amxx" compiled failed.
What should I do ? Help me
Thank You
What should I do ? Help me
Thank You
him is mean,you can updated zombie class if you want make Zombie for VIP (access) ...
Zombie Leech - [VIP Only]
-
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I am getting error in this code of banshee zombie class for zombie escape server may be I am doing it wrong please help
THANK YOU
THANK YOU
- Attachments
-
- ze_banshee.sma
- (12.09 KiB) Downloaded 346 times
- ze_banshee.sma
- (12.09 KiB) Downloaded 346 times
- Night Fury
- Mod Developer
- Posts: 677
- Joined: 7 years ago
- Contact:
What's the error exactly?DeVil_Raghav wrote: ↑3 years ago I am getting error in this code of banshee zombie class for zombie escape server may be I am doing it wrong please help
THANK YOU
Paste it here so we can help.
-
- Member
- Posts: 25
- Joined: 3 years ago
- Contact:
The Error is =Mohamed Alaa wrote: ↑3 years agoWhat's the error exactly?DeVil_Raghav wrote: ↑3 years ago I am getting error in this code of banshee zombie class for zombie escape server may be I am doing it wrong please help
THANK YOU
Paste it here so we can help.
//C:\Users\error\hp\Downloads\compiler\scripting\ze_banshee.sma<2> : fatal error 100: cannot read from file: "ze_zombie_class"
//
//compilaton aborted
//1 Error.
//could no locate the ouput file C:\Users\hp\Downloads\compiler\scripting\compiled\ze_banshee.amx <compile failed>.
//
//compilation time : 2.92 sec
-
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- Contact:
- Night Fury
- Mod Developer
- Posts: 677
- Joined: 7 years ago
- Contact:
Make sure to create and add the include file.
Check the first post.
Check the first post.
-
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- Joined: 3 years ago
- Contact:
sorry, but its not working I have those include or inc file but while compiling I still get this error =Mohamed Alaa wrote: ↑3 years ago Make sure to create and add the include file.
Check the first post.
The Error is =
//C:\Users\error\hp\Downloads\compiler\scripting\ze_banshee.sma<2> : fatal error 100: cannot read from file: "ze_zombie_class"
//
//compilaton aborted
//1 Error.
//could no locate the ouput file C:\Users\hp\Downloads\compiler\scripting\compiled\ze_banshee.amx <compile failed>.
//
//compilation time : 2.92 sec
PLEASE HELP
I tried the banchee one and does n t work it gaves me the classic zm skin and its not doing anything and i tried to make it myself for ze and i have the same problems
Sanctus Espiritus redeem us from our solemn hour
Sanctus Espiritus insanity is all around us
Sanctus Espiritus insanity is all around us
- Evillious Energy
- Member
- Posts: 22
- Joined: 3 years ago
- Contact:
ya this banshee donot work if u want working one can pm me ill check if i still got it in my file or not...
51.79.157.106:27017
Can someone give me a good banchee zm pls?
Sanctus Espiritus redeem us from our solemn hour
Sanctus Espiritus insanity is all around us
Sanctus Espiritus insanity is all around us
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