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Re: Zombie Escape Releases

Posted: 09 Mar 2018, 21:37
by eclipse2019
thank! and the last question, after the change of maps are reset to zero bitcoins
Image
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Re: Zombie Escape Releases

Posted: 10 Mar 2018, 20:34
by Raheem
Hmm, You are using version 1.2? If yes i advice you to use latest Escape Coin plugin that in the github which will be released in version 1.3 as it have temporary fix for this issue. And for levels also make sure you are using latest version.

Re: Zombie Escape Releases

Posted: 10 Mar 2018, 22:40
by eclipse2019
I use plugins from here
escapers-zone.net/viewtopic.php?f=6&t=62
SCRIPTING.ZIP
there as I understand the new plugin version?
Yes and on github not found ze_level_system :)

Re: Zombie Escape Releases

Posted: 11 Mar 2018, 18:30
by Raheem

Re: Zombie Escape Releases

Posted: 12 Mar 2018, 05:06
by ShubhamT
Raheem i used ur full linux pack
But my other mods were crashing
And many errors were coming for ./hlds_run of Rehlds thats why

Re: Zombie Escape Releases

Posted: 13 Mar 2018, 13:50
by eclipse2019
thank :D
and where take an updated level of system ?

Re: Zombie Escape Releases

Posted: 16 Apr 2018, 11:10
by johnnysins2000
eclipse2019 wrote: 6 years ago
thank :D
and where take an updated level of system ?
In the GamePlay Section

Re: Zombie Escape Releases

Posted: 21 Jul 2018, 13:37
by Raheem
Updated.

Re: Zombie Escape Releases

Posted: 21 Jul 2018, 14:22
by johnnysins2000
Raheem wrote: 5 years agoUpdated.
Removed ReAPI includes from the release.

Will this have any effect ?

Nice update can't wait to test it tomorrow on local server

Re: Zombie Escape Releases

Posted: 21 Jul 2018, 15:38
by Raheem
I mean we removed reapi .inc files from addons.zip it's not needed, one can find them in the compiler.

Re: Zombie Escape Releases

Posted: 23 Jul 2018, 01:05
by HITLER
Nice Work. Thank you i will try it

Re: Zombie Escape Releases

Posted: 28 Jul 2018, 10:13
by Raheem
I forget two things, So i updated the v1.3 with 2 things:

1. Fixed ze_user_infected_pre() forward: Fix on GitHub
2. Fixed MySQL in coins system, increased array for users ids: Fix on GitHub

Please make sure to update your Mod with these simple fixes.

Re: Zombie Escape Releases

Posted: 03 Aug 2018, 20:30
by Raheem
Hey,

I don't test w_ model that is already placed on map but i tested when he throw them. So insert this fix and used ReAPI engine function to set view/weapon models.

1. Fixed w_ Model: Fix on GitHub
2. Optimize setting weapon models: Fix on GitHub

Please update your Mod, I'll update main addons with these fixes soon.

Thanks for karan for reporting this.

Re: Zombie Escape Releases

Posted: 04 Aug 2018, 15:18
by Raheem
Updated .zip files with latest changes on GitHub.

Re: Zombie Escape Releases

Posted: 04 Aug 2018, 20:43
by karan
raheem bro i think u need to checkout Fire nades code again cause its not working properly,
i can see the W_ model but fire nade is not blasting after i updated its code with this fixes
And THANKS for Frost nade fix its working fine..

Re: Zombie Escape Releases

Posted: 04 Aug 2018, 20:50
by Raheem
I'll check this OK.

Re: Zombie Escape Releases

Posted: 04 Aug 2018, 21:09
by Raheem
I tested it and it exploded successfully. I don't understand maybe there is another plugin cause this.
You can test the fire one i posted on a pure Mod and see how it's going (Windows Full Pack or Linux Full Pack).

Re: Zombie Escape Releases

Posted: 04 Aug 2018, 22:16
by karan
Raheem wrote: 5 years ago I tested it and it exploded successfully. I don't understand maybe there is another plugin cause this.
You can test the fire one i posted on a pure Mod and see how it's going (Windows Full Pack or Linux Full Pack).
ok

Re: Zombie Escape Releases

Posted: 10 Aug 2018, 20:37
by karan
yes now those nades W_ models updates are running fine thanks :)

Re: Zombie Escape Releases

Posted: 27 Aug 2018, 01:37
by Mark
Can you give me the new vip.txt server not making it for some reason. When i do /getvip says in window vip.txt because the file does not exist.